MIPS: math-emu: Cleanup coding style.
o Only define variables in the outermost block o One empty line at most o Format comments as per CodingStyle o Update FSF address in licensing term comment o Spell FPU and MIPS in all capitals. o Remove ####-type of lines in comments. o Try to make things a bit most consistent between sp_*.c / dp_*.c files. Signed-off-by: Ralf Baechle <ralf@linux-mips.org>
这个提交包含在:
@@ -5,8 +5,6 @@
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* MIPS floating point support
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* Copyright (C) 1994-2000 Algorithmics Ltd.
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*
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* ########################################################################
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*
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* This program is free software; you can distribute it and/or modify it
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* under the terms of the GNU General Public License (Version 2) as
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* published by the Free Software Foundation.
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@@ -18,16 +16,15 @@
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place - Suite 330, Boston MA 02111-1307, USA.
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*
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* ########################################################################
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* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "ieee754dp.h"
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union ieee754dp ieee754dp_sub(union ieee754dp x, union ieee754dp y)
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{
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int s;
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COMPXDP;
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COMPYDP;
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@@ -68,9 +65,9 @@ union ieee754dp ieee754dp_sub(union ieee754dp x, union ieee754dp y)
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return x;
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/* Infinity handling
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*/
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/*
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* Infinity handling
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*/
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case CLPAIR(IEEE754_CLASS_INF, IEEE754_CLASS_INF):
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if (xs != ys)
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return x;
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@@ -87,15 +84,14 @@ union ieee754dp ieee754dp_sub(union ieee754dp x, union ieee754dp y)
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case CLPAIR(IEEE754_CLASS_INF, IEEE754_CLASS_DNORM):
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return x;
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/* Zero handling
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*/
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/*
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* Zero handling
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*/
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case CLPAIR(IEEE754_CLASS_ZERO, IEEE754_CLASS_ZERO):
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if (xs != ys)
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return x;
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else
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return ieee754dp_zero(ieee754_csr.rm ==
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IEEE754_RD);
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return ieee754dp_zero(ieee754_csr.rm == IEEE754_RD);
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case CLPAIR(IEEE754_CLASS_NORM, IEEE754_CLASS_ZERO):
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case CLPAIR(IEEE754_CLASS_DNORM, IEEE754_CLASS_ZERO):
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@@ -136,15 +132,17 @@ union ieee754dp ieee754dp_sub(union ieee754dp x, union ieee754dp y)
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ym <<= 3;
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if (xe > ye) {
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/* have to shift y fraction right to align
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/*
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* Have to shift y fraction right to align
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*/
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int s = xe - ye;
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s = xe - ye;
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ym = XDPSRS(ym, s);
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ye += s;
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} else if (ye > xe) {
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/* have to shift x fraction right to align
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/*
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* Have to shift x fraction right to align
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*/
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int s = ye - xe;
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s = ye - xe;
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xm = XDPSRS(xm, s);
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xe += s;
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}
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