drm/vmwgfx: Add command buffer support v3
Add command buffer support. Currently we don't implement preemption or fancy error handling. Tested with a couple of mesa-demos, compiz/unity and viewperf maya-03. v2: - Synchronize with pending work at command buffer manager takedown. - Add an interface to flush the current command buffer for latency-critical command batches and apply it to framebuffer dirtying. v3: - Minor fixes of definitions and typos to address reviews. - Removed new or moved branch predictor hints. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com>
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@@ -72,6 +72,12 @@ static struct ttm_place mob_placement_flags = {
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.flags = VMW_PL_FLAG_MOB | TTM_PL_FLAG_CACHED
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};
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static struct ttm_place mob_ne_placement_flags = {
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.fpfn = 0,
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.lpfn = 0,
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.flags = VMW_PL_FLAG_MOB | TTM_PL_FLAG_CACHED | TTM_PL_FLAG_NO_EVICT
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};
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struct ttm_placement vmw_vram_placement = {
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.num_placement = 1,
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.placement = &vram_placement_flags,
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@@ -200,6 +206,13 @@ struct ttm_placement vmw_mob_placement = {
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.busy_placement = &mob_placement_flags
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};
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struct ttm_placement vmw_mob_ne_placement = {
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.num_placement = 1,
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.num_busy_placement = 1,
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.placement = &mob_ne_placement_flags,
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.busy_placement = &mob_ne_placement_flags
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};
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struct vmw_ttm_tt {
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struct ttm_dma_tt dma_ttm;
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struct vmw_private *dev_priv;
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