ALSA: usb-audio: Always check descriptor sizes in parser code
There are a few places where we access the data without checking the actual object size from the USB audio descriptor. This may result in OOB access, as recently reported. This patch addresses these missing checks. Most of added codes are simple bLength checks in the caller side. For the input and output terminal parsers, we put the length check in the parser functions. For the input terminal, a new argument is added to distinguish between UAC1 and the rest, as they treat different objects. Reported-by: Mathias Payer <mathias.payer@nebelwelt.net> Reported-by: Hui Peng <benquike@163.com> Tested-by: Hui Peng <benquike@163.com> Cc: <stable@vger.kernel.org> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@@ -2075,11 +2075,15 @@ static int parse_audio_input_terminal(struct mixer_build *state, int unitid,
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if (state->mixer->protocol == UAC_VERSION_2) {
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struct uac2_input_terminal_descriptor *d_v2 = raw_desc;
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if (d_v2->bLength < sizeof(*d_v2))
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return -EINVAL;
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control = UAC2_TE_CONNECTOR;
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term_id = d_v2->bTerminalID;
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bmctls = le16_to_cpu(d_v2->bmControls);
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} else if (state->mixer->protocol == UAC_VERSION_3) {
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struct uac3_input_terminal_descriptor *d_v3 = raw_desc;
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if (d_v3->bLength < sizeof(*d_v3))
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return -EINVAL;
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control = UAC3_TE_INSERTION;
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term_id = d_v3->bTerminalID;
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bmctls = le32_to_cpu(d_v3->bmControls);
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