net: fix assignment of 0/1 to bool variables.
DaveM said: Please, this kind of stuff rots forever and not using bool properly drives me crazy. Joe Perches <joe@perches.com> gave me the spatch script: @@ bool b; @@ -b = 0 +b = false @@ bool b; @@ -b = 1 +b = true I merely installed coccinelle, read the documentation and took credit. Signed-off-by: Rusty Russell <rusty@rustcorp.com.au> Signed-off-by: David S. Miller <davem@davemloft.net>
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David S. Miller

parent
a8e510f682
commit
3db1cd5c05
@@ -490,8 +490,8 @@ static int dccp_feat_push_change(struct list_head *fn_list, u8 feat, u8 local,
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new->feat_num = feat;
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new->is_local = local;
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new->state = FEAT_INITIALISING;
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new->needs_confirm = 0;
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new->empty_confirm = 0;
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new->needs_confirm = false;
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new->empty_confirm = false;
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new->val = *fval;
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new->needs_mandatory = mandatory;
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@@ -517,12 +517,12 @@ static int dccp_feat_push_confirm(struct list_head *fn_list, u8 feat, u8 local,
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new->feat_num = feat;
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new->is_local = local;
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new->state = FEAT_STABLE; /* transition in 6.6.2 */
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new->needs_confirm = 1;
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new->needs_confirm = true;
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new->empty_confirm = (fval == NULL);
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new->val.nn = 0; /* zeroes the whole structure */
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if (!new->empty_confirm)
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new->val = *fval;
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new->needs_mandatory = 0;
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new->needs_mandatory = false;
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return 0;
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}
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@@ -1155,7 +1155,7 @@ static u8 dccp_feat_change_recv(struct list_head *fn, u8 is_mandatory, u8 opt,
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}
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if (dccp_feat_reconcile(&entry->val, val, len, server, true)) {
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entry->empty_confirm = 0;
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entry->empty_confirm = false;
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} else if (is_mandatory) {
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return DCCP_RESET_CODE_MANDATORY_ERROR;
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} else if (entry->state == FEAT_INITIALISING) {
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@@ -1171,10 +1171,10 @@ static u8 dccp_feat_change_recv(struct list_head *fn, u8 is_mandatory, u8 opt,
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defval = dccp_feat_default_value(feat);
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if (!dccp_feat_reconcile(&entry->val, &defval, 1, server, true))
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return DCCP_RESET_CODE_OPTION_ERROR;
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entry->empty_confirm = 1;
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entry->empty_confirm = true;
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}
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entry->needs_confirm = 1;
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entry->needs_mandatory = 0;
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entry->needs_confirm = true;
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entry->needs_mandatory = false;
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entry->state = FEAT_STABLE;
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return 0;
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