drm/virtio: Place GEM BOs in drm_framebuffer

Since drm_framebuffer can now store GEM objects directly, place them
there rather than in our own subclass. As this makes the framebuffer
create_handle and destroy functions the same as the GEM framebuffer
helper, we can reuse those.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Cc: Dave Airlie <airlied@redhat.com>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: virtualization@lists.linux-foundation.org
Link: https://patchwork.freedesktop.org/patch/msgid/20180330141138.28987-3-daniels@collabora.com
This commit is contained in:
Daniel Stone
2018-03-30 15:11:17 +01:00
parent 121df61e5a
commit 3823da3aeb
4 changed files with 11 additions and 32 deletions

View File

@@ -46,7 +46,7 @@ static int virtio_gpu_dirty_update(struct virtio_gpu_framebuffer *fb,
int bpp = fb->base.format->cpp[0];
int x2, y2;
unsigned long flags;
struct virtio_gpu_object *obj = gem_to_virtio_gpu_obj(fb->obj);
struct virtio_gpu_object *obj = gem_to_virtio_gpu_obj(fb->base.obj[0]);
if ((width <= 0) ||
(x + width > fb->base.width) ||
@@ -121,7 +121,7 @@ int virtio_gpu_surface_dirty(struct virtio_gpu_framebuffer *vgfb,
unsigned int num_clips)
{
struct virtio_gpu_device *vgdev = vgfb->base.dev->dev_private;
struct virtio_gpu_object *obj = gem_to_virtio_gpu_obj(vgfb->obj);
struct virtio_gpu_object *obj = gem_to_virtio_gpu_obj(vgfb->base.obj[0]);
struct drm_clip_rect norect;
struct drm_clip_rect *clips_ptr;
int left, right, top, bottom;
@@ -305,8 +305,8 @@ static int virtio_gpu_fbdev_destroy(struct drm_device *dev,
drm_fb_helper_unregister_fbi(&vgfbdev->helper);
if (vgfb->obj)
vgfb->obj = NULL;
if (vgfb->base.obj[0])
vgfb->base.obj[0] = NULL;
drm_fb_helper_fini(&vgfbdev->helper);
drm_framebuffer_cleanup(&vgfb->base);