bpftool: add pinmaps argument to the load/loadall

This new additional argument lets users pin all maps from the object at
specified path.

Signed-off-by: Stanislav Fomichev <sdf@google.com>
Acked-by: Jakub Kicinski <jakub.kicinski@netronome.com>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
This commit is contained in:
Stanislav Fomichev
2018-11-09 08:21:45 -08:00
committed by Alexei Starovoitov
parent 77380998d9
commit 3767a94b32
3 changed files with 28 additions and 3 deletions

View File

@@ -80,7 +80,7 @@ DESCRIPTION
contain a dot character ('.'), which is reserved for future
extensions of *bpffs*.
**bpftool prog { load | loadall }** *OBJ* *PATH* [**type** *TYPE*] [**map** {**idx** *IDX* | **name** *NAME*} *MAP*] [**dev** *NAME*]
**bpftool prog { load | loadall }** *OBJ* *PATH* [**type** *TYPE*] [**map** {**idx** *IDX* | **name** *NAME*} *MAP*] [**dev** *NAME*] [**pinmaps** *MAP_DIR*]
Load bpf program(s) from binary *OBJ* and pin as *PATH*.
**bpftool prog load** pins only the first program from the
*OBJ* as *PATH*. **bpftool prog loadall** pins all programs
@@ -96,6 +96,8 @@ DESCRIPTION
use, referring to it by **id** or through a **pinned** file.
If **dev** *NAME* is specified program will be loaded onto
given networking device (offload).
Optional **pinmaps** argument can be provided to pin all
maps under *MAP_DIR* directory.
Note: *PATH* must be located in *bpffs* mount. It must not
contain a dot character ('.'), which is reserved for future