drm/radeon: cleanup the fence ring locking code

We no longer need to take the ring lock while checking for
a gpu lockup, so just cleanup the code.

Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Christian König
2014-02-18 15:58:31 +01:00
parent aee4aa73a1
commit 37615527c5
6 changed files with 25 additions and 61 deletions

View File

@@ -260,7 +260,7 @@ static void radeon_pm_set_clocks(struct radeon_device *rdev)
if (!ring->ready) {
continue;
}
r = radeon_fence_wait_empty_locked(rdev, i);
r = radeon_fence_wait_empty(rdev, i);
if (r) {
/* needs a GPU reset dont reset here */
mutex_unlock(&rdev->ring_lock);
@@ -896,7 +896,7 @@ force:
for (i = 0; i < RADEON_NUM_RINGS; i++) {
struct radeon_ring *ring = &rdev->ring[i];
if (ring->ready)
radeon_fence_wait_empty_locked(rdev, i);
radeon_fence_wait_empty(rdev, i);
}
/* program the new power state */