Input: add generic support for sparse keymaps

More and more devices choose to reimplement support for sparse keymaps
first introduced by wistron driver. Move it into a library module so it
can be easily used by interested parties.

Reviewed-by: Anisse Astier <anisse@astier.eu>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
This commit is contained in:
Dmitry Torokhov
2009-12-04 10:22:23 -08:00
parent 6a47081c37
commit 36203c4f3d
6 changed files with 347 additions and 12 deletions

View File

@@ -8,7 +8,7 @@ menu "Input device support"
config INPUT
tristate "Generic input layer (needed for keyboard, mouse, ...)" if EMBEDDED
default y
---help---
help
Say Y here if you have any input device (mouse, keyboard, tablet,
joystick, steering wheel ...) connected to your system and want
it to be available to applications. This includes standard PS/2
@@ -27,8 +27,7 @@ if INPUT
config INPUT_FF_MEMLESS
tristate "Support for memoryless force-feedback devices"
default n
---help---
help
Say Y here if you have memoryless force-feedback input device
such as Logitech WingMan Force 3D, ThrustMaster FireStorm Dual
Power 2, or similar. You will also need to enable hardware-specific
@@ -52,12 +51,25 @@ config INPUT_POLLDEV
To compile this driver as a module, choose M here: the
module will be called input-polldev.
config INPUT_SPARSEKMAP
tristate "Sparse keymap support library"
help
Say Y here if you are using a driver for an input
device that uses sparse keymap. This option is only
useful for out-of-tree drivers since in-tree drivers
select it automatically.
If unsure, say N.
To compile this driver as a module, choose M here: the
module will be called sparse-keymap.
comment "Userland interfaces"
config INPUT_MOUSEDEV
tristate "Mouse interface" if EMBEDDED
default y
---help---
help
Say Y here if you want your mouse to be accessible as char devices
13:32+ - /dev/input/mouseX and 13:63 - /dev/input/mice as an
emulated IntelliMouse Explorer PS/2 mouse. That way, all user space
@@ -73,7 +85,7 @@ config INPUT_MOUSEDEV_PSAUX
bool "Provide legacy /dev/psaux device"
default y
depends on INPUT_MOUSEDEV
---help---
help
Say Y here if you want your mouse also be accessible as char device
10:1 - /dev/psaux. The data available through /dev/psaux is exactly
the same as the data from /dev/input/mice.
@@ -103,7 +115,7 @@ config INPUT_MOUSEDEV_SCREEN_Y
config INPUT_JOYDEV
tristate "Joystick interface"
---help---
help
Say Y here if you want your joystick or gamepad to be
accessible as char device 13:0+ - /dev/input/jsX device.
@@ -125,7 +137,7 @@ config INPUT_EVDEV
config INPUT_EVBUG
tristate "Event debugging"
---help---
help
Say Y here if you have a problem with the input subsystem and
want all events (keypresses, mouse movements), to be output to
the system log. While this is useful for debugging, it's also
@@ -140,7 +152,7 @@ config INPUT_EVBUG
config INPUT_APMPOWER
tristate "Input Power Event -> APM Bridge" if EMBEDDED
depends on INPUT && APM_EMULATION
---help---
help
Say Y here if you want suspend key events to trigger a user
requested suspend through APM. This is useful on embedded
systems where such behaviour is desired without userspace