Input: add generic support for sparse keymaps
More and more devices choose to reimplement support for sparse keymaps first introduced by wistron driver. Move it into a library module so it can be easily used by interested parties. Reviewed-by: Anisse Astier <anisse@astier.eu> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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@@ -8,7 +8,7 @@ menu "Input device support"
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config INPUT
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tristate "Generic input layer (needed for keyboard, mouse, ...)" if EMBEDDED
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default y
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---help---
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help
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Say Y here if you have any input device (mouse, keyboard, tablet,
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joystick, steering wheel ...) connected to your system and want
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it to be available to applications. This includes standard PS/2
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@@ -27,8 +27,7 @@ if INPUT
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config INPUT_FF_MEMLESS
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tristate "Support for memoryless force-feedback devices"
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default n
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---help---
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help
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Say Y here if you have memoryless force-feedback input device
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such as Logitech WingMan Force 3D, ThrustMaster FireStorm Dual
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Power 2, or similar. You will also need to enable hardware-specific
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@@ -52,12 +51,25 @@ config INPUT_POLLDEV
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To compile this driver as a module, choose M here: the
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module will be called input-polldev.
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config INPUT_SPARSEKMAP
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tristate "Sparse keymap support library"
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help
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Say Y here if you are using a driver for an input
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device that uses sparse keymap. This option is only
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useful for out-of-tree drivers since in-tree drivers
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select it automatically.
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If unsure, say N.
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To compile this driver as a module, choose M here: the
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module will be called sparse-keymap.
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comment "Userland interfaces"
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config INPUT_MOUSEDEV
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tristate "Mouse interface" if EMBEDDED
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default y
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---help---
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help
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Say Y here if you want your mouse to be accessible as char devices
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13:32+ - /dev/input/mouseX and 13:63 - /dev/input/mice as an
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emulated IntelliMouse Explorer PS/2 mouse. That way, all user space
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@@ -73,7 +85,7 @@ config INPUT_MOUSEDEV_PSAUX
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bool "Provide legacy /dev/psaux device"
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default y
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depends on INPUT_MOUSEDEV
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---help---
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help
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Say Y here if you want your mouse also be accessible as char device
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10:1 - /dev/psaux. The data available through /dev/psaux is exactly
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the same as the data from /dev/input/mice.
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@@ -103,7 +115,7 @@ config INPUT_MOUSEDEV_SCREEN_Y
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config INPUT_JOYDEV
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tristate "Joystick interface"
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---help---
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help
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Say Y here if you want your joystick or gamepad to be
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accessible as char device 13:0+ - /dev/input/jsX device.
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@@ -125,7 +137,7 @@ config INPUT_EVDEV
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config INPUT_EVBUG
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tristate "Event debugging"
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---help---
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help
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Say Y here if you have a problem with the input subsystem and
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want all events (keypresses, mouse movements), to be output to
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the system log. While this is useful for debugging, it's also
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@@ -140,7 +152,7 @@ config INPUT_EVBUG
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config INPUT_APMPOWER
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tristate "Input Power Event -> APM Bridge" if EMBEDDED
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depends on INPUT && APM_EMULATION
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---help---
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help
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Say Y here if you want suspend key events to trigger a user
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requested suspend through APM. This is useful on embedded
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systems where such behaviour is desired without userspace
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