qed*: Add iWARP 100g support
Add iWARP engine affinity setting for supporting iWARP over 100g. iWARP cannot be distinguished by the LLH from L2, hence the engine division will affect L2 as well. For this reason we add a parameter to devlink to determine the engine division. Signed-off-by: Ariel Elior <ariel.elior@marvell.com> Signed-off-by: Michal Kalderon <michal.kalderon@marvell.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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David S. Miller
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24e04879ab
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3576e99e08
@@ -670,6 +670,8 @@ struct qed_rdma_ops {
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int (*ll2_set_mac_filter)(struct qed_dev *cdev,
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u8 *old_mac_address, u8 *new_mac_address);
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int (*iwarp_set_engine_affin)(struct qed_dev *cdev, bool b_reset);
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int (*iwarp_connect)(void *rdma_cxt,
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struct qed_iwarp_connect_in *iparams,
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struct qed_iwarp_connect_out *oparams);
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