ceph: kill ceph_empty_snapc
ceph_empty_snapc->num_snaps == 0 at all times. Passing such a snapc to ceph_osdc_alloc_request() (possibly through ceph_osdc_new_request()) is equivalent to passing NULL, as ceph_osdc_alloc_request() uses it only for sizing the request message. Further, in all four cases the subsequent ceph_osdc_build_request() is passed NULL for snapc, meaning that 0 is encoded for seq and num_snaps and making ceph_empty_snapc entirely useless. The two cases where it actually mattered were removed in commits8605609049
("ceph: avoid sending unnessesary FLUSHSNAP message") and23078637e0
("ceph: fix queuing inode to mdsdir's snaprealm"). Signed-off-by: Ilya Dryomov <idryomov@gmail.com> Reviewed-by: Yan, Zheng <zyan@redhat.com>
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@@ -720,7 +720,6 @@ static inline int default_congestion_kb(void)
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/* snap.c */
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extern struct ceph_snap_context *ceph_empty_snapc;
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struct ceph_snap_realm *ceph_lookup_snap_realm(struct ceph_mds_client *mdsc,
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u64 ino);
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extern void ceph_get_snap_realm(struct ceph_mds_client *mdsc,
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@@ -737,8 +736,6 @@ extern void ceph_queue_cap_snap(struct ceph_inode_info *ci);
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extern int __ceph_finish_cap_snap(struct ceph_inode_info *ci,
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struct ceph_cap_snap *capsnap);
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extern void ceph_cleanup_empty_realms(struct ceph_mds_client *mdsc);
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extern int ceph_snap_init(void);
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extern void ceph_snap_exit(void);
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/*
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* a cap_snap is "pending" if it is still awaiting an in-progress
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