coallocate socket_wq with socket itself
socket->wq is assign-once, set when we are initializing both struct socket it's in and struct socket_wq it points to. As the matter of fact, the only reason for separate allocation was the ability to RCU-delay freeing of socket_wq. RCU-delaying the freeing of socket itself gets rid of that need, so we can just fold struct socket_wq into the end of struct socket and simplify the life both for sock_alloc_inode() (one allocation instead of two) and for tun/tap oddballs, where we used to embed struct socket and struct socket_wq into the same structure (now - embedding just the struct socket). Note that reference to struct socket_wq in struct sock does remain a reference - that's unchanged. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: David S. Miller <davem@davemloft.net>
此提交包含在:
@@ -2847,7 +2847,7 @@ void sock_init_data(struct socket *sock, struct sock *sk)
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if (sock) {
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sk->sk_type = sock->type;
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RCU_INIT_POINTER(sk->sk_wq, sock->wq);
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RCU_INIT_POINTER(sk->sk_wq, &sock->wq);
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sock->sk = sk;
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sk->sk_uid = SOCK_INODE(sock)->i_uid;
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} else {
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