[media] uapi/media.h: Fix entity namespace
Now that interfaces got created, we need to fix the entity namespace. So, let's create a consistent new namespace and add backward compatibility macros to keep the old namespace preserved. Acked-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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@@ -42,31 +42,69 @@ struct media_device_info {
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#define MEDIA_ENT_ID_FLAG_NEXT (1 << 31)
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/*
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* Base numbers for entity types
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*
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* Please notice that the huge gap of 16 bits for each base is overkill!
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* 8 bits is more than enough to avoid starving entity types for each
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* subsystem.
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*
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* However, It is kept this way just to avoid binary breakages with the
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* namespace provided on legacy versions of this header.
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*/
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#define MEDIA_ENT_T_DVB_BASE 0x00000000
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#define MEDIA_ENT_T_V4L2_BASE 0x00010000
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#define MEDIA_ENT_T_V4L2_SUBDEV_BASE 0x00020000
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/*
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* V4L2 entities - Those are used for DMA (mmap/DMABUF) and
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* read()/write() data I/O associated with the V4L2 devnodes.
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*/
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#define MEDIA_ENT_T_V4L2_VIDEO (MEDIA_ENT_T_V4L2_BASE + 1)
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/*
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* Please notice that numbers between MEDIA_ENT_T_V4L2_BASE + 2 and
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* MEDIA_ENT_T_V4L2_BASE + 4 can't be used, as those values used
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* to be declared for FB, ALSA and DVB entities.
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* As those values were never actually used in practice, we're just
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* adding them as backward compatibility macros and keeping the
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* numberspace clean here. This way, we avoid breaking compilation,
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* in the case of having some userspace application using the old
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* symbols.
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*/
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#define MEDIA_ENT_T_V4L2_VBI (MEDIA_ENT_T_V4L2_BASE + 5)
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#define MEDIA_ENT_T_V4L2_SWRADIO (MEDIA_ENT_T_V4L2_BASE + 6)
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/* V4L2 Sub-device entities */
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#define MEDIA_ENT_T_V4L2_SUBDEV_SENSOR (MEDIA_ENT_T_V4L2_SUBDEV_BASE + 1)
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#define MEDIA_ENT_T_V4L2_SUBDEV_FLASH (MEDIA_ENT_T_V4L2_SUBDEV_BASE + 2)
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#define MEDIA_ENT_T_V4L2_SUBDEV_LENS (MEDIA_ENT_T_V4L2_SUBDEV_BASE + 3)
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/* A converter of analogue video to its digital representation. */
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#define MEDIA_ENT_T_V4L2_SUBDEV_DECODER (MEDIA_ENT_T_V4L2_SUBDEV_BASE + 4)
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/* Tuner entity is actually both V4L2 and DVB subdev */
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#define MEDIA_ENT_T_V4L2_SUBDEV_TUNER (MEDIA_ENT_T_V4L2_SUBDEV_BASE + 5)
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/* DVB entities */
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#define MEDIA_ENT_T_DVB_DEMOD (MEDIA_ENT_T_DVB_BASE + 1)
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#define MEDIA_ENT_T_DVB_DEMUX (MEDIA_ENT_T_DVB_BASE + 2)
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#define MEDIA_ENT_T_DVB_TSOUT (MEDIA_ENT_T_DVB_BASE + 3)
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#define MEDIA_ENT_T_DVB_CA (MEDIA_ENT_T_DVB_BASE + 4)
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#define MEDIA_ENT_T_DVB_NET_DECAP (MEDIA_ENT_T_DVB_BASE + 5)
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/* Legacy symbols used to avoid userspace compilation breakages */
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#define MEDIA_ENT_TYPE_SHIFT 16
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#define MEDIA_ENT_TYPE_MASK 0x00ff0000
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#define MEDIA_ENT_SUBTYPE_MASK 0x0000ffff
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#define MEDIA_ENT_T_DEVNODE (1 << MEDIA_ENT_TYPE_SHIFT)
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#define MEDIA_ENT_T_DEVNODE_V4L (MEDIA_ENT_T_DEVNODE + 1)
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#define MEDIA_ENT_T_DEVNODE MEDIA_ENT_T_V4L2_BASE
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#define MEDIA_ENT_T_V4L2_SUBDEV MEDIA_ENT_T_V4L2_SUBDEV_BASE
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#define MEDIA_ENT_T_DEVNODE_V4L MEDIA_ENT_T_V4L2_VIDEO
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#define MEDIA_ENT_T_DEVNODE_FB (MEDIA_ENT_T_DEVNODE + 2)
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#define MEDIA_ENT_T_DEVNODE_ALSA (MEDIA_ENT_T_DEVNODE + 3)
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#define MEDIA_ENT_T_DEVNODE_DVB_FE (MEDIA_ENT_T_DEVNODE + 4)
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#define MEDIA_ENT_T_DEVNODE_DVB_DEMUX (MEDIA_ENT_T_DEVNODE + 5)
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#define MEDIA_ENT_T_DEVNODE_DVB_DVR (MEDIA_ENT_T_DEVNODE + 6)
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#define MEDIA_ENT_T_DEVNODE_DVB_CA (MEDIA_ENT_T_DEVNODE + 7)
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#define MEDIA_ENT_T_DEVNODE_DVB_NET (MEDIA_ENT_T_DEVNODE + 8)
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#define MEDIA_ENT_T_DEVNODE_DVB (MEDIA_ENT_T_DEVNODE + 4)
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/* Legacy symbol. Use it to avoid userspace compilation breakages */
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#define MEDIA_ENT_T_DEVNODE_DVB MEDIA_ENT_T_DEVNODE_DVB_FE
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#define MEDIA_ENT_T_V4L2_SUBDEV (2 << MEDIA_ENT_TYPE_SHIFT)
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#define MEDIA_ENT_T_V4L2_SUBDEV_SENSOR (MEDIA_ENT_T_V4L2_SUBDEV + 1)
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#define MEDIA_ENT_T_V4L2_SUBDEV_FLASH (MEDIA_ENT_T_V4L2_SUBDEV + 2)
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#define MEDIA_ENT_T_V4L2_SUBDEV_LENS (MEDIA_ENT_T_V4L2_SUBDEV + 3)
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/* A converter of analogue video to its digital representation. */
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#define MEDIA_ENT_T_V4L2_SUBDEV_DECODER (MEDIA_ENT_T_V4L2_SUBDEV + 4)
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#define MEDIA_ENT_T_V4L2_SUBDEV_TUNER (MEDIA_ENT_T_V4L2_SUBDEV + 5)
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/* Entity types */
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#define MEDIA_ENT_FL_DEFAULT (1 << 0)
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