percpu: allow non-linear / sparse cpu -> unit mapping
Currently cpu and unit are always identity mapped. To allow more efficient large page support on NUMA and lazy allocation for possible but offline cpus, cpu -> unit mapping needs to be non-linear and/or sparse. This can be easily implemented by adding a cpu -> unit mapping array and using it whenever looking up the matching unit for a cpu. The only unusal conversion is in pcpu_chunk_addr_search(). The passed in address is unit0 based and unit0 might not be in use so it needs to be converted to address of an in-use unit. This is easily done by adding the unit offset for the current processor. [ Impact: allows non-linear/sparse cpu -> unit mapping, no visible change yet ] Signed-off-by: Tejun Heo <tj@kernel.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: David Miller <davem@davemloft.net>
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@@ -57,6 +57,7 @@
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#endif
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extern void *pcpu_base_addr;
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extern const int *pcpu_unit_map;
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typedef void * (*pcpu_fc_alloc_fn_t)(unsigned int cpu, size_t size);
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typedef void (*pcpu_fc_free_fn_t)(void *ptr, size_t size);
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@@ -66,7 +67,7 @@ typedef void (*pcpu_fc_map_fn_t)(void *ptr, size_t size, void *addr);
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extern size_t __init pcpu_setup_first_chunk(
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size_t static_size, size_t reserved_size,
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ssize_t dyn_size, size_t unit_size,
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void *base_addr);
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void *base_addr, const int *unit_map);
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extern ssize_t __init pcpu_embed_first_chunk(
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size_t static_size, size_t reserved_size,
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