drm/scheduler: add documentation

convert existing raw comments into kernel-doc format as well
as add new documentation

v2: reword the overview

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Acked-by: Daniel Vetter <daniel@ffwll.ch>
This commit is contained in:
Nayan Deshmukh
2018-05-29 11:23:07 +05:30
committed by Alex Deucher
szülő fe78627d43
commit 2d33948e4e
2 fájl változott, egészen pontosan 296 új sor hozzáadva és 71 régi sor törölve

Fájl megtekintése

@@ -21,6 +21,29 @@
*
*/
/**
* DOC: Overview
*
* The GPU scheduler provides entities which allow userspace to push jobs
* into software queues which are then scheduled on a hardware run queue.
* The software queues have a priority among them. The scheduler selects the entities
* from the run queue using a FIFO. The scheduler provides dependency handling
* features among jobs. The driver is supposed to provide callback functions for
* backend operations to the scheduler like submitting a job to hardware run queue,
* returning the dependencies of a job etc.
*
* The organisation of the scheduler is the following:
*
* 1. Each hw run queue has one scheduler
* 2. Each scheduler has multiple run queues with different priorities
* (e.g., HIGH_HW,HIGH_SW, KERNEL, NORMAL)
* 3. Each scheduler run queue has a queue of entities to schedule
* 4. Entities themselves maintain a queue of jobs that will be scheduled on
* the hardware.
*
* The jobs in a entity are always scheduled in the order that they were pushed.
*/
#include <linux/kthread.h>
#include <linux/wait.h>
#include <linux/sched.h>
@@ -39,7 +62,13 @@ static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
static void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb);
/* Initialize a given run queue struct */
/**
* drm_sched_rq_init - initialize a given run queue struct
*
* @rq: scheduler run queue
*
* Initializes a scheduler runqueue.
*/
static void drm_sched_rq_init(struct drm_sched_rq *rq)
{
spin_lock_init(&rq->lock);
@@ -47,6 +76,14 @@ static void drm_sched_rq_init(struct drm_sched_rq *rq)
rq->current_entity = NULL;
}
/**
* drm_sched_rq_add_entity - add an entity
*
* @rq: scheduler run queue
* @entity: scheduler entity
*
* Adds a scheduler entity to the run queue.
*/
static void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
struct drm_sched_entity *entity)
{
@@ -57,6 +94,14 @@ static void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
spin_unlock(&rq->lock);
}
/**
* drm_sched_rq_remove_entity - remove an entity
*
* @rq: scheduler run queue
* @entity: scheduler entity
*
* Removes a scheduler entity from the run queue.
*/
static void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
struct drm_sched_entity *entity)
{
@@ -70,9 +115,9 @@ static void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
}
/**
* Select an entity which could provide a job to run
* drm_sched_rq_select_entity - Select an entity which could provide a job to run
*
* @rq The run queue to check.
* @rq: scheduler run queue to check.
*
* Try to find a ready entity, returns NULL if none found.
*/
@@ -112,15 +157,16 @@ drm_sched_rq_select_entity(struct drm_sched_rq *rq)
}
/**
* Init a context entity used by scheduler when submit to HW ring.
* drm_sched_entity_init - Init a context entity used by scheduler when
* submit to HW ring.
*
* @sched The pointer to the scheduler
* @entity The pointer to a valid drm_sched_entity
* @rq The run queue this entity belongs
* @guilty atomic_t set to 1 when a job on this queue
* is found to be guilty causing a timeout
* @sched: scheduler instance
* @entity: scheduler entity to init
* @rq: the run queue this entity belongs
* @guilty: atomic_t set to 1 when a job on this queue
* is found to be guilty causing a timeout
*
* return 0 if succeed. negative error code on failure
* Returns 0 on success or a negative error code on failure.
*/
int drm_sched_entity_init(struct drm_gpu_scheduler *sched,
struct drm_sched_entity *entity,
@@ -149,10 +195,10 @@ int drm_sched_entity_init(struct drm_gpu_scheduler *sched,
EXPORT_SYMBOL(drm_sched_entity_init);
/**
* Query if entity is initialized
* drm_sched_entity_is_initialized - Query if entity is initialized
*
* @sched Pointer to scheduler instance
* @entity The pointer to a valid scheduler entity
* @sched: Pointer to scheduler instance
* @entity: The pointer to a valid scheduler entity
*
* return true if entity is initialized, false otherwise
*/
@@ -164,11 +210,11 @@ static bool drm_sched_entity_is_initialized(struct drm_gpu_scheduler *sched,
}
/**
* Check if entity is idle
* drm_sched_entity_is_idle - Check if entity is idle
*
* @entity The pointer to a valid scheduler entity
* @entity: scheduler entity
*
* Return true if entity don't has any unscheduled jobs.
* Returns true if the entity does not have any unscheduled jobs.
*/
static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
{
@@ -180,9 +226,9 @@ static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
}
/**
* Check if entity is ready
* drm_sched_entity_is_ready - Check if entity is ready
*
* @entity The pointer to a valid scheduler entity
* @entity: scheduler entity
*
* Return true if entity could provide a job.
*/
@@ -210,12 +256,12 @@ static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
/**
* Destroy a context entity
* drm_sched_entity_do_release - Destroy a context entity
*
* @sched Pointer to scheduler instance
* @entity The pointer to a valid scheduler entity
* @sched: scheduler instance
* @entity: scheduler entity
*
* Splitting drm_sched_entity_fini() into two functions, The first one is does the waiting,
* Splitting drm_sched_entity_fini() into two functions, The first one does the waiting,
* removes the entity from the runqueue and returns an error when the process was killed.
*/
void drm_sched_entity_do_release(struct drm_gpu_scheduler *sched,
@@ -237,12 +283,13 @@ void drm_sched_entity_do_release(struct drm_gpu_scheduler *sched,
EXPORT_SYMBOL(drm_sched_entity_do_release);
/**
* Destroy a context entity
* drm_sched_entity_cleanup - Destroy a context entity
*
* @sched Pointer to scheduler instance
* @entity The pointer to a valid scheduler entity
* @sched: scheduler instance
* @entity: scheduler entity
*
* The second one then goes over the entity and signals all jobs with an error code.
* This should be called after @drm_sched_entity_do_release. It goes over the
* entity and signals all jobs with an error code if the process was killed.
*/
void drm_sched_entity_cleanup(struct drm_gpu_scheduler *sched,
struct drm_sched_entity *entity)
@@ -281,6 +328,14 @@ void drm_sched_entity_cleanup(struct drm_gpu_scheduler *sched,
}
EXPORT_SYMBOL(drm_sched_entity_cleanup);
/**
* drm_sched_entity_fini - Destroy a context entity
*
* @sched: scheduler instance
* @entity: scheduler entity
*
* Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup()
*/
void drm_sched_entity_fini(struct drm_gpu_scheduler *sched,
struct drm_sched_entity *entity)
{
@@ -306,6 +361,15 @@ static void drm_sched_entity_clear_dep(struct dma_fence *f, struct dma_fence_cb
dma_fence_put(f);
}
/**
* drm_sched_entity_set_rq - Sets the run queue for an entity
*
* @entity: scheduler entity
* @rq: scheduler run queue
*
* Sets the run queue for an entity and removes the entity from the previous
* run queue in which was present.
*/
void drm_sched_entity_set_rq(struct drm_sched_entity *entity,
struct drm_sched_rq *rq)
{
@@ -325,6 +389,14 @@ void drm_sched_entity_set_rq(struct drm_sched_entity *entity,
}
EXPORT_SYMBOL(drm_sched_entity_set_rq);
/**
* drm_sched_dependency_optimized
*
* @fence: the dependency fence
* @entity: the entity which depends on the above fence
*
* Returns true if the dependency can be optimized and false otherwise
*/
bool drm_sched_dependency_optimized(struct dma_fence* fence,
struct drm_sched_entity *entity)
{
@@ -413,9 +485,10 @@ drm_sched_entity_pop_job(struct drm_sched_entity *entity)
}
/**
* Submit a job to the job queue
* drm_sched_entity_push_job - Submit a job to the entity's job queue
*
* @sched_job The pointer to job required to submit
* @sched_job: job to submit
* @entity: scheduler entity
*
* Note: To guarantee that the order of insertion to queue matches
* the job's fence sequence number this function should be
@@ -506,6 +579,13 @@ static void drm_sched_job_timedout(struct work_struct *work)
job->sched->ops->timedout_job(job);
}
/**
* drm_sched_hw_job_reset - stop the scheduler if it contains the bad job
*
* @sched: scheduler instance
* @bad: bad scheduler job
*
*/
void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
{
struct drm_sched_job *s_job;
@@ -550,6 +630,12 @@ void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched, struct drm_sched_jo
}
EXPORT_SYMBOL(drm_sched_hw_job_reset);
/**
* drm_sched_job_recovery - recover jobs after a reset
*
* @sched: scheduler instance
*
*/
void drm_sched_job_recovery(struct drm_gpu_scheduler *sched)
{
struct drm_sched_job *s_job, *tmp;
@@ -599,10 +685,17 @@ void drm_sched_job_recovery(struct drm_gpu_scheduler *sched)
EXPORT_SYMBOL(drm_sched_job_recovery);
/**
* Init a sched_job with basic field
* drm_sched_job_init - init a scheduler job
*
* Note: Refer to drm_sched_entity_push_job documentation
* @job: scheduler job to init
* @sched: scheduler instance
* @entity: scheduler entity to use
* @owner: job owner for debugging
*
* Refer to drm_sched_entity_push_job() documentation
* for locking considerations.
*
* Returns 0 for success, negative error code otherwise.
*/
int drm_sched_job_init(struct drm_sched_job *job,
struct drm_gpu_scheduler *sched,
@@ -626,7 +719,11 @@ int drm_sched_job_init(struct drm_sched_job *job,
EXPORT_SYMBOL(drm_sched_job_init);
/**
* Return ture if we can push more jobs to the hw.
* drm_sched_ready - is the scheduler ready
*
* @sched: scheduler instance
*
* Return true if we can push more jobs to the hw, otherwise false.
*/
static bool drm_sched_ready(struct drm_gpu_scheduler *sched)
{
@@ -635,7 +732,10 @@ static bool drm_sched_ready(struct drm_gpu_scheduler *sched)
}
/**
* Wake up the scheduler when it is ready
* drm_sched_wakeup - Wake up the scheduler when it is ready
*
* @sched: scheduler instance
*
*/
static void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
{
@@ -644,8 +744,12 @@ static void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
}
/**
* Select next entity to process
*/
* drm_sched_select_entity - Select next entity to process
*
* @sched: scheduler instance
*
* Returns the entity to process or NULL if none are found.
*/
static struct drm_sched_entity *
drm_sched_select_entity(struct drm_gpu_scheduler *sched)
{
@@ -665,6 +769,14 @@ drm_sched_select_entity(struct drm_gpu_scheduler *sched)
return entity;
}
/**
* drm_sched_process_job - process a job
*
* @f: fence
* @cb: fence callbacks
*
* Called after job has finished execution.
*/
static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb)
{
struct drm_sched_fence *s_fence =
@@ -680,6 +792,13 @@ static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb)
wake_up_interruptible(&sched->wake_up_worker);
}
/**
* drm_sched_blocked - check if the scheduler is blocked
*
* @sched: scheduler instance
*
* Returns true if blocked, otherwise false.
*/
static bool drm_sched_blocked(struct drm_gpu_scheduler *sched)
{
if (kthread_should_park()) {
@@ -690,6 +809,13 @@ static bool drm_sched_blocked(struct drm_gpu_scheduler *sched)
return false;
}
/**
* drm_sched_main - main scheduler thread
*
* @param: scheduler instance
*
* Returns 0.
*/
static int drm_sched_main(void *param)
{
struct sched_param sparam = {.sched_priority = 1};
@@ -744,15 +870,17 @@ static int drm_sched_main(void *param)
}
/**
* Init a gpu scheduler instance
* drm_sched_init - Init a gpu scheduler instance
*
* @sched The pointer to the scheduler
* @ops The backend operations for this scheduler.
* @hw_submissions Number of hw submissions to do.
* @name Name used for debugging
* @sched: scheduler instance
* @ops: backend operations for this scheduler
* @hw_submission: number of hw submissions that can be in flight
* @hang_limit: number of times to allow a job to hang before dropping it
* @timeout: timeout value in jiffies for the scheduler
* @name: name used for debugging
*
* Return 0 on success, otherwise error code.
*/
*/
int drm_sched_init(struct drm_gpu_scheduler *sched,
const struct drm_sched_backend_ops *ops,
unsigned hw_submission,
@@ -788,9 +916,11 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
EXPORT_SYMBOL(drm_sched_init);
/**
* Destroy a gpu scheduler
* drm_sched_fini - Destroy a gpu scheduler
*
* @sched The pointer to the scheduler
* @sched: scheduler instance
*
* Tears down and cleans up the scheduler.
*/
void drm_sched_fini(struct drm_gpu_scheduler *sched)
{