net: phy: add phy_speed_down and phy_speed_up

Some network drivers include functionality to speed down the PHY when
suspending and just waiting for a WoL packet because this saves energy.
This functionality is quite generic, therefore let's factor it out to
phylib.

Signed-off-by: Heiner Kallweit <hkallweit1@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Heiner Kallweit
2018-07-12 21:32:53 +02:00
committed by David S. Miller
parent 7629958070
commit 2b9672ddb6
2 changed files with 80 additions and 0 deletions

View File

@@ -942,6 +942,8 @@ void phy_start(struct phy_device *phydev);
void phy_stop(struct phy_device *phydev);
int phy_start_aneg(struct phy_device *phydev);
int phy_aneg_done(struct phy_device *phydev);
int phy_speed_down(struct phy_device *phydev, bool sync);
int phy_speed_up(struct phy_device *phydev);
int phy_stop_interrupts(struct phy_device *phydev);
int phy_restart_aneg(struct phy_device *phydev);