net: phy: add phy_speed_down and phy_speed_up
Some network drivers include functionality to speed down the PHY when suspending and just waiting for a WoL packet because this saves energy. This functionality is quite generic, therefore let's factor it out to phylib. Signed-off-by: Heiner Kallweit <hkallweit1@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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David S. Miller

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@@ -942,6 +942,8 @@ void phy_start(struct phy_device *phydev);
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void phy_stop(struct phy_device *phydev);
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int phy_start_aneg(struct phy_device *phydev);
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int phy_aneg_done(struct phy_device *phydev);
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int phy_speed_down(struct phy_device *phydev, bool sync);
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int phy_speed_up(struct phy_device *phydev);
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int phy_stop_interrupts(struct phy_device *phydev);
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int phy_restart_aneg(struct phy_device *phydev);
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