net: dsa: mv88e6xxx: remove wait and update routines
Now that we have proper Wait Bit and Wait Mask routines, remove the unused mv88e6xxx_wait routine and its Global 1 and Global 2 variants. The indirect tables such as the Device Mapping Table or Priority Override Table make use of an Update bit to distinguish reading (0) from writing (1) operations. After a write operation occurs, the bit self clears right away so there's no need to wait on it. Thus keep things simple and remove the mv88e6xxx_update helper as well. Signed-off-by: Vivien Didelot <vivien.didelot@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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David S. Miller

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@@ -37,7 +37,8 @@ static int mv88e6xxx_g2_scratch_write(struct mv88e6xxx_chip *chip, int reg,
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{
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u16 value = (reg << 8) | data;
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return mv88e6xxx_g2_update(chip, MV88E6XXX_G2_SCRATCH_MISC_MISC, value);
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return mv88e6xxx_g2_write(chip, MV88E6XXX_G2_SCRATCH_MISC_MISC,
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MV88E6XXX_G2_SCRATCH_MISC_UPDATE | value);
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}
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/**
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