RDMA/nes: Fix hang with modified FIN handling on A0 cards
Changing state to CLOSING when FIN is received causes A0 cards to hang. Fix this by checking for A0 cards in FIN handling. Signed-off-by: Faisal Latif <faisal.latif@intel.com> Signed-off-by: Roland Dreier <rolandd@cisco.com>
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@@ -45,6 +45,7 @@
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#define NES_PHY_TYPE_KR 9
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#define NES_MULTICAST_PF_MAX 8
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#define NES_A0 3
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enum pci_regs {
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NES_INT_STAT = 0x0000,
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