RDMA/nes: Fix hang with modified FIN handling on A0 cards
Changing state to CLOSING when FIN is received causes A0 cards to hang. Fix this by checking for A0 cards in FIN handling. Signed-off-by: Faisal Latif <faisal.latif@intel.com> Signed-off-by: Roland Dreier <rolandd@cisco.com>
此提交包含在:
@@ -3469,7 +3469,8 @@ static void nes_process_iwarp_aeqe(struct nes_device *nesdev,
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if (atomic_inc_return(&nesqp->close_timer_started) == 1) {
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if ((tcp_state == NES_AEQE_TCP_STATE_CLOSE_WAIT) &&
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(nesqp->ibqp_state == IB_QPS_RTS)) {
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(nesqp->ibqp_state == IB_QPS_RTS) &&
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((nesadapter->eeprom_version >> 16) != NES_A0)) {
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spin_lock_irqsave(&nesqp->lock, flags);
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nesqp->hw_iwarp_state = iwarp_state;
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nesqp->hw_tcp_state = tcp_state;
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@@ -45,6 +45,7 @@
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#define NES_PHY_TYPE_KR 9
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#define NES_MULTICAST_PF_MAX 8
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#define NES_A0 3
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enum pci_regs {
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NES_INT_STAT = 0x0000,
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