tile: Provide atomic_{or,xor,and}

Implement atomic logic ops -- atomic_{or,xor,and}.

For tilegx, these are relatively straightforward; the architecture
provides atomic "or" and "and", both 32-bit and 64-bit.  To support
xor we provide a loop using "cmpexch".

For the older 32-bit tilepro architecture, we have to extend
the set of low-level assembly routines to include 32-bit "and",
as well as all three 64-bit routines.  Somewhat confusingly,
some 32-bit versions are already used by the bitops inlines, with
parameter types appropriate for bitops, so we have to do a bit of
casting to match "int" to "unsigned long".

Signed-off-by: Chris Metcalf <cmetcalf@ezchip.com>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Link: http://lkml.kernel.org/r/1436474297-32187-1-git-send-email-cmetcalf@ezchip.com
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Esse commit está contido em:
Chris Metcalf
2015-07-09 16:38:17 -04:00
commit de Thomas Gleixner
commit 2957c03539
4 arquivos alterados com 99 adições e 0 exclusões

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@@ -94,6 +94,12 @@ unsigned long _atomic_or(volatile unsigned long *p, unsigned long mask)
}
EXPORT_SYMBOL(_atomic_or);
unsigned long _atomic_and(volatile unsigned long *p, unsigned long mask)
{
return __atomic_and((int *)p, __atomic_setup(p), mask).val;
}
EXPORT_SYMBOL(_atomic_and);
unsigned long _atomic_andn(volatile unsigned long *p, unsigned long mask)
{
return __atomic_andn((int *)p, __atomic_setup(p), mask).val;
@@ -136,6 +142,23 @@ long long _atomic64_cmpxchg(long long *v, long long o, long long n)
}
EXPORT_SYMBOL(_atomic64_cmpxchg);
long long _atomic64_and(long long *v, long long n)
{
return __atomic64_and(v, __atomic_setup(v), n);
}
EXPORT_SYMBOL(_atomic64_and);
long long _atomic64_or(long long *v, long long n)
{
return __atomic64_or(v, __atomic_setup(v), n);
}
EXPORT_SYMBOL(_atomic64_or);
long long _atomic64_xor(long long *v, long long n)
{
return __atomic64_xor(v, __atomic_setup(v), n);
}
EXPORT_SYMBOL(_atomic64_xor);
/*
* If any of the atomic or futex routines hit a bad address (not in