bpf: offload: move offload device validation out to the drivers

With TC shared block changes we can't depend on correct netdev
pointer being available in cls_bpf.  Move the device validation
to the driver.  Core will only make sure that offloaded programs
are always attached in the driver (or in HW by the driver).  We
trust that drivers which implement offload callbacks will perform
necessary checks.

Moving the checks to the driver is generally a useful thing,
in practice the check should be against a switchdev instance,
not a netdev, given that most ASICs will probably allow using
the same program on many ports.

Signed-off-by: Jakub Kicinski <jakub.kicinski@netronome.com>
Reviewed-by: Quentin Monnet <quentin.monnet@netronome.com>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Acked-by: Daniel Borkmann <daniel@iogearbox.net>
Acked-by: Jiri Pirko <jiri@mellanox.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
This commit is contained in:
Jakub Kicinski
2017-11-20 15:21:54 -08:00
committed by Daniel Borkmann
parent 1f6f4cb7ba
commit 288b3de55a
5 changed files with 27 additions and 25 deletions

View File

@@ -336,7 +336,7 @@ extern const struct bpf_verifier_ops xdp_analyzer_ops;
struct bpf_prog *bpf_prog_get(u32 ufd);
struct bpf_prog *bpf_prog_get_type(u32 ufd, enum bpf_prog_type type);
struct bpf_prog *bpf_prog_get_type_dev(u32 ufd, enum bpf_prog_type type,
struct net_device *netdev);
bool attach_drv);
struct bpf_prog * __must_check bpf_prog_add(struct bpf_prog *prog, int i);
void bpf_prog_sub(struct bpf_prog *prog, int i);
struct bpf_prog * __must_check bpf_prog_inc(struct bpf_prog *prog);
@@ -433,7 +433,7 @@ static inline struct bpf_prog *bpf_prog_get_type(u32 ufd,
static inline struct bpf_prog *bpf_prog_get_type_dev(u32 ufd,
enum bpf_prog_type type,
struct net_device *netdev)
bool attach_drv)
{
return ERR_PTR(-EOPNOTSUPP);
}