bcache: Debug code improvements
Couple changes: * Consolidate bch_check_keys() and bch_check_key_order(), and move the checks that only check_key_order() could do to bch_btree_iter_next(). * Get rid of CONFIG_BCACHE_EDEBUG - now, all that code is compiled in when CONFIG_BCACHE_DEBUG is enabled, and there's now a sysfs file to flip on the EDEBUG checks at runtime. * Dropped an old not terribly useful check in rw_unlock(), and refactored/improved a some of the other debug code. Signed-off-by: Kent Overstreet <kmo@daterainc.com>
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@@ -4,40 +4,42 @@
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/* Btree/bkey debug printing */
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int bch_bkey_to_text(char *buf, size_t size, const struct bkey *k);
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int bch_btree_to_text(char *buf, size_t size, const struct btree *b);
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#ifdef CONFIG_BCACHE_EDEBUG
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unsigned bch_count_data(struct btree *);
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void bch_check_key_order_msg(struct btree *, struct bset *, const char *, ...);
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void bch_check_keys(struct btree *, const char *, ...);
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#define bch_check_key_order(b, i) \
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bch_check_key_order_msg(b, i, "keys out of order")
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#define EBUG_ON(cond) BUG_ON(cond)
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#else /* EDEBUG */
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#define bch_count_data(b) 0
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#define bch_check_key_order(b, i) do {} while (0)
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#define bch_check_key_order_msg(b, i, ...) do {} while (0)
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#define bch_check_keys(b, ...) do {} while (0)
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#define EBUG_ON(cond) do {} while (0)
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#endif
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#ifdef CONFIG_BCACHE_DEBUG
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void bch_btree_verify(struct btree *, struct bset *);
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void bch_data_verify(struct cached_dev *, struct bio *);
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int __bch_count_data(struct btree *);
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void __bch_check_keys(struct btree *, const char *, ...);
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void bch_btree_iter_next_check(struct btree_iter *);
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#define EBUG_ON(cond) BUG_ON(cond)
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#define expensive_debug_checks(c) ((c)->expensive_debug_checks)
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#define key_merging_disabled(c) ((c)->key_merging_disabled)
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#else /* DEBUG */
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static inline void bch_btree_verify(struct btree *b, struct bset *i) {}
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static inline void bch_data_verify(struct cached_dev *dc, struct bio *bio) {};
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static inline void bch_data_verify(struct cached_dev *dc, struct bio *bio) {}
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static inline int __bch_count_data(struct btree *b) { return -1; }
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static inline void __bch_check_keys(struct btree *b, const char *fmt, ...) {}
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static inline void bch_btree_iter_next_check(struct btree_iter *iter) {}
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#define EBUG_ON(cond) do { if (cond); } while (0)
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#define expensive_debug_checks(c) 0
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#define key_merging_disabled(c) 0
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#endif
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#define bch_count_data(b) \
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(expensive_debug_checks((b)->c) ? __bch_count_data(b) : -1)
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#define bch_check_keys(b, ...) \
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do { \
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if (expensive_debug_checks((b)->c)) \
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__bch_check_keys(b, __VA_ARGS__); \
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} while (0)
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#ifdef CONFIG_DEBUG_FS
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void bch_debug_init_cache_set(struct cache_set *);
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#else
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