[SK_BUFF]: Convert skb->tail to sk_buff_data_t
So that it is also an offset from skb->head, reduces its size from 8 to 4 bytes on 64bit architectures, allowing us to combine the 4 bytes hole left by the layer headers conversion, reducing struct sk_buff size to 256 bytes, i.e. 4 64byte cachelines, and since the sk_buff slab cache is SLAB_HWCACHE_ALIGN... :-) Many calculations that previously required that skb->{transport,network, mac}_header be first converted to a pointer now can be done directly, being meaningful as offsets or pointers. Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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committed by
David S. Miller

parent
be8bd86321
commit
27a884dc3c
@@ -2195,7 +2195,7 @@ static int fill_rxd_3buf(struct s2io_nic *nic, struct RxD_t *rxdp, struct \
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frag_list->next = NULL;
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tmp = (void *)ALIGN((long)frag_list->data, ALIGN_SIZE + 1);
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frag_list->data = tmp;
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frag_list->tail = tmp;
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skb_reset_tail_pointer(frag_list);
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/* Buffer-2 receives L4 data payload */
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((struct RxD3*)rxdp)->Buffer2_ptr = pci_map_single(nic->pdev,
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@@ -2349,7 +2349,7 @@ static int fill_rx_buffers(struct s2io_nic *nic, int ring_no)
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tmp += ALIGN_SIZE;
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tmp &= ~ALIGN_SIZE;
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skb->data = (void *) (unsigned long)tmp;
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skb->tail = (void *) (unsigned long)tmp;
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skb_reset_tail_pointer(skb);
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if (!(((struct RxD3*)rxdp)->Buffer0_ptr))
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((struct RxD3*)rxdp)->Buffer0_ptr =
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