Merge branch 'for-4.20/logitech-highres' into for-linus

High-resolution support for hid-logitech
This commit is contained in:
Jiri Kosina
2018-10-23 13:35:22 +02:00
5 changed files with 383 additions and 28 deletions

View File

@@ -1838,3 +1838,48 @@ void hidinput_disconnect(struct hid_device *hid)
}
EXPORT_SYMBOL_GPL(hidinput_disconnect);
/**
* hid_scroll_counter_handle_scroll() - Send high- and low-resolution scroll
* events given a high-resolution wheel
* movement.
* @counter: a hid_scroll_counter struct describing the wheel.
* @hi_res_value: the movement of the wheel, in the mouse's high-resolution
* units.
*
* Given a high-resolution movement, this function converts the movement into
* microns and emits high-resolution scroll events for the input device. It also
* uses the multiplier from &struct hid_scroll_counter to emit low-resolution
* scroll events when appropriate for backwards-compatibility with userspace
* input libraries.
*/
void hid_scroll_counter_handle_scroll(struct hid_scroll_counter *counter,
int hi_res_value)
{
int low_res_scroll_amount;
/* Some wheels will rest 7/8ths of a notch from the previous notch
* after slow movement, so we want the threshold for low-res events to
* be in the middle of the notches (e.g. after 4/8ths) as opposed to on
* the notches themselves (8/8ths).
*/
int threshold = counter->resolution_multiplier / 2;
input_report_rel(counter->dev, REL_WHEEL_HI_RES,
hi_res_value * counter->microns_per_hi_res_unit);
counter->remainder += hi_res_value;
if (abs(counter->remainder) >= threshold) {
/* Add (or subtract) 1 because we want to trigger when the wheel
* is half-way to the next notch (i.e. scroll 1 notch after a
* 1/2 notch movement, 2 notches after a 1 1/2 notch movement,
* etc.).
*/
low_res_scroll_amount =
counter->remainder / counter->resolution_multiplier
+ (hi_res_value > 0 ? 1 : -1);
input_report_rel(counter->dev, REL_WHEEL,
low_res_scroll_amount);
counter->remainder -=
low_res_scroll_amount * counter->resolution_multiplier;
}
}
EXPORT_SYMBOL_GPL(hid_scroll_counter_handle_scroll);