[media] v4l2: allow v4l2_subdev_edid to be used with video nodes

Struct v4l2_subdev_edid and the VIDIOC_SUBDEV_G/S_EDID ioctls were
specific for subdevices, but for hardware with a simple video pipeline
you do not need/want to create subdevice nodes to just get/set the EDID.

Move the v4l2_subdev_edid struct to v4l2-common.h and rename as
v4l2_edid. Add the same ioctls to videodev2.h as well, thus allowing
this API to be used with both video nodes and v4l-subdev nodes.

Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
This commit is contained in:
Hans Verkuil
2014-03-04 07:46:47 -03:00
committed by Mauro Carvalho Chehab
parent bc826d6e39
commit 254a477701
3 changed files with 15 additions and 9 deletions

View File

@@ -68,4 +68,12 @@
#define V4L2_SUBDEV_SEL_FLAG_SIZE_LE V4L2_SEL_FLAG_LE
#define V4L2_SUBDEV_SEL_FLAG_KEEP_CONFIG V4L2_SEL_FLAG_KEEP_CONFIG
struct v4l2_edid {
__u32 pad;
__u32 start_block;
__u32 blocks;
__u32 reserved[5];
__u8 __user *edid;
};
#endif /* __V4L2_COMMON__ */