ALSA: snd-usb: fix calls to next_packet_size

In order to support devices with implicit feedback streaming models,
packet sizes are now stored with each individual urb, and the PCM
handling code which fills the buffers purely relies on the size fields
now.

However, calling snd_usb_audio_next_packet_size() for all possible
packets in an URB at once, prior to letting the PCM code do its job
does in fact not lead to the same behaviour than what the old code did:
The PCM code will break its loop once a period boundary is reached,
consequently using up less packets that it really could.

As snd_usb_audio_next_packet_size() implements a feedback mechanism to
the endpoints phase accumulator, the number of calls to that function
matters, and when called too often, the data rate runs out of bounds.

Fix this by making the next_packet function public, and call it from the
PCM code as before if the packet data sizes are not defined.

Signed-off-by: Daniel Mack <zonque@gmail.com>
Cc: stable@kernel.org [v3.5+]
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit is contained in:
Daniel Mack
2012-08-30 18:52:30 +02:00
committed by Takashi Iwai
parent fbcfbf5f67
commit 245baf983c
3 changed files with 8 additions and 13 deletions

View File

@@ -1029,6 +1029,7 @@ static void prepare_playback_urb(struct snd_usb_substream *subs,
struct urb *urb)
{
struct snd_pcm_runtime *runtime = subs->pcm_substream->runtime;
struct snd_usb_endpoint *ep = subs->data_endpoint;
struct snd_urb_ctx *ctx = urb->context;
unsigned int counts, frames, bytes;
int i, stride, period_elapsed = 0;
@@ -1040,7 +1041,11 @@ static void prepare_playback_urb(struct snd_usb_substream *subs,
urb->number_of_packets = 0;
spin_lock_irqsave(&subs->lock, flags);
for (i = 0; i < ctx->packets; i++) {
counts = ctx->packet_size[i];
if (ctx->packet_size[i])
counts = ctx->packet_size[i];
else
counts = snd_usb_endpoint_next_packet_size(ep);
/* set up descriptor */
urb->iso_frame_desc[i].offset = frames * stride;
urb->iso_frame_desc[i].length = counts * stride;