drm/virtio: track created object state
Track whenever the virtio_gpu_object is already created (i.e. host knows about it) in a new variable. Add checks to virtio_gpu_object_attach() to do nothing on objects not created yet. Make virtio_gpu_ttm_bo_destroy() use the new variable too, instead of expecting hw_res_handle indicating the object state. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Dave Airlie <airlied@redhat.com> Link: http://patchwork.freedesktop.org/patch/msgid/20181019061847.18958-2-kraxel@redhat.com
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@@ -260,7 +260,7 @@ static int virtio_gpu_resource_create_ioctl(struct drm_device *dev, void *data,
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obj = &qobj->gem_base;
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if (!vgdev->has_virgl_3d) {
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virtio_gpu_cmd_create_resource(vgdev, res_id, rc->format,
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virtio_gpu_cmd_create_resource(vgdev, qobj, res_id, rc->format,
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rc->width, rc->height);
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ret = virtio_gpu_object_attach(vgdev, qobj, res_id, NULL);
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@@ -288,7 +288,7 @@ static int virtio_gpu_resource_create_ioctl(struct drm_device *dev, void *data,
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rc_3d.nr_samples = cpu_to_le32(rc->nr_samples);
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rc_3d.flags = cpu_to_le32(rc->flags);
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virtio_gpu_cmd_resource_create_3d(vgdev, &rc_3d, NULL);
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virtio_gpu_cmd_resource_create_3d(vgdev, qobj, &rc_3d, NULL);
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ret = virtio_gpu_object_attach(vgdev, qobj, res_id, &fence);
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if (ret) {
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ttm_eu_backoff_reservation(&ticket, &validate_list);
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