clocksource/drivers/sp804: Support non-standard register offset

The ARM SP804 supports a maximum of 32-bit counter, but Hisilicon extends
it to 64-bit. That means, the registers: TimerXload, TimerXValue and
TimerXBGLoad are 64bits, all other registers are the same as those in the
SP804. The driver code can be completely reused except that the register
offset is different.

Currently, we get a timer register address by: add the constant register
offset to the timer base address. e.g. "base + TIMER_CTRL". It can not be
dynamically adjusted at run time.

So create a new structure "sp804_timer" to record the original registers
offset, and create a new structure "sp804_clkevt" to record the
calculated registers address. So the "base + TIMER_CTRL" is changed to
"clkevt->ctrl", this will faster than "base + timer->ctrl".

For example:
	struct sp804_timer arm_sp804_timer = {
		.ctrl	= TIMER_CTRL,
	};

	struct sp804_clkevt clkevt;

	clkevt.ctrl = base + arm_sp804_timer.ctrl.

-	writel(0, base + TIMER_CTRL);
+	writel(0, clkevt->ctrl);

Signed-off-by: Zhen Lei <thunder.leizhen@huawei.com>
Signed-off-by: Daniel Lezcano <daniel.lezcano@linaro.org>
Link: https://lore.kernel.org/r/20200918132237.3552-7-thunder.leizhen@huawei.com
This commit is contained in:
Zhen Lei
2020-09-18 21:22:34 +08:00
committed by Daniel Lezcano
parent e69aae713b
commit 23c788cd48
2 changed files with 109 additions and 27 deletions

View File

@@ -10,6 +10,7 @@
*
* Every SP804 contains two identical timers.
*/
#define NR_TIMERS 2
#define TIMER_1_BASE 0x00
#define TIMER_2_BASE 0x20
@@ -29,3 +30,28 @@
#define TIMER_RIS 0x10 /* CVR ro */
#define TIMER_MIS 0x14 /* CVR ro */
#define TIMER_BGLOAD 0x18 /* CVR rw */
struct sp804_timer {
int load;
int value;
int ctrl;
int intclr;
int ris;
int mis;
int bgload;
int timer_base[NR_TIMERS];
int width;
};
struct sp804_clkevt {
void __iomem *base;
void __iomem *load;
void __iomem *value;
void __iomem *ctrl;
void __iomem *intclr;
void __iomem *ris;
void __iomem *mis;
void __iomem *bgload;
unsigned long reload;
int width;
};