[ALSA] opl3 - Use hwdep for patch loading
Use the hwdep device for loading OPL2/3 patch data instead of the messy sequencer instrument layer. Due to this change, the sbiload program should be updated, too. Signed-off-by: Takashi Iwai <tiwai@suse.de> Signed-off-by: Jaroslav Kysela <perex@perex.cz>
Этот коммит содержится в:

коммит произвёл
Jaroslav Kysela

родитель
ceac4bf34e
Коммит
224a033252
@@ -289,8 +289,6 @@ static int snd_opl3_oss_map[MAX_OPL3_VOICES] = {
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void snd_opl3_note_on(void *p, int note, int vel, struct snd_midi_channel *chan)
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{
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struct snd_opl3 *opl3;
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struct snd_seq_instr wanted;
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struct snd_seq_kinstr *kinstr;
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int instr_4op;
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int voice;
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@@ -306,11 +304,13 @@ void snd_opl3_note_on(void *p, int note, int vel, struct snd_midi_channel *chan)
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unsigned char voice_offset;
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unsigned short opl3_reg;
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unsigned char reg_val;
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unsigned char prg, bank;
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int key = note;
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unsigned char fnum, blocknum;
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int i;
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struct fm_patch *patch;
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struct fm_instrument *fm;
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unsigned long flags;
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@@ -320,19 +320,17 @@ void snd_opl3_note_on(void *p, int note, int vel, struct snd_midi_channel *chan)
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snd_printk("Note on, ch %i, inst %i, note %i, vel %i\n",
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chan->number, chan->midi_program, note, vel);
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#endif
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wanted.cluster = 0;
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wanted.std = SNDRV_SEQ_INSTR_TYPE2_OPL2_3;
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/* in SYNTH mode, application takes care of voices */
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/* in SEQ mode, drum voice numbers are notes on drum channel */
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if (opl3->synth_mode == SNDRV_OPL3_MODE_SEQ) {
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if (chan->drum_channel) {
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/* percussion instruments are located in bank 128 */
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wanted.bank = 128;
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wanted.prg = note;
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bank = 128;
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prg = note;
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} else {
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wanted.bank = chan->gm_bank_select;
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wanted.prg = chan->midi_program;
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bank = chan->gm_bank_select;
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prg = chan->midi_program;
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}
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} else {
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/* Prepare for OSS mode */
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@@ -340,8 +338,8 @@ void snd_opl3_note_on(void *p, int note, int vel, struct snd_midi_channel *chan)
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return;
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/* OSS instruments are located in bank 127 */
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wanted.bank = 127;
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wanted.prg = chan->midi_program;
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bank = 127;
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prg = chan->midi_program;
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}
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spin_lock_irqsave(&opl3->voice_lock, flags);
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@@ -353,15 +351,14 @@ void snd_opl3_note_on(void *p, int note, int vel, struct snd_midi_channel *chan)
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}
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__extra_prg:
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kinstr = snd_seq_instr_find(opl3->ilist, &wanted, 1, 0);
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if (kinstr == NULL) {
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patch = snd_opl3_find_patch(opl3, prg, bank, 0);
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if (!patch) {
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spin_unlock_irqrestore(&opl3->voice_lock, flags);
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return;
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}
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fm = KINSTR_DATA(kinstr);
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switch (fm->type) {
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fm = &patch->inst;
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switch (patch->type) {
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case FM_PATCH_OPL2:
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instr_4op = 0;
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break;
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@@ -371,14 +368,12 @@ void snd_opl3_note_on(void *p, int note, int vel, struct snd_midi_channel *chan)
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break;
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}
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default:
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snd_seq_instr_free_use(opl3->ilist, kinstr);
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spin_unlock_irqrestore(&opl3->voice_lock, flags);
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return;
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}
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#ifdef DEBUG_MIDI
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snd_printk(" --> OPL%i instrument: %s\n",
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instr_4op ? 3 : 2, kinstr->name);
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instr_4op ? 3 : 2, patch->name);
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#endif
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/* in SYNTH mode, application takes care of voices */
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/* in SEQ mode, allocate voice on free OPL3 channel */
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@@ -569,8 +564,6 @@ void snd_opl3_note_on(void *p, int note, int vel, struct snd_midi_channel *chan)
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/* get extra pgm, but avoid possible loops */
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extra_prg = (extra_prg) ? 0 : fm->modes;
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snd_seq_instr_free_use(opl3->ilist, kinstr);
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/* do the bookkeeping */
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vp->time = opl3->use_time++;
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vp->note = key;
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@@ -601,12 +594,12 @@ void snd_opl3_note_on(void *p, int note, int vel, struct snd_midi_channel *chan)
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/* allocate extra program if specified in patch library */
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if (extra_prg) {
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if (extra_prg > 128) {
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wanted.bank = 128;
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bank = 128;
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/* percussions start at 35 */
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wanted.prg = extra_prg - 128 + 35 - 1;
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prg = extra_prg - 128 + 35 - 1;
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} else {
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wanted.bank = 0;
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wanted.prg = extra_prg - 1;
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bank = 0;
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prg = extra_prg - 1;
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}
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#ifdef DEBUG_MIDI
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snd_printk(" *** allocating extra program\n");
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