libceph: calculate placement based on the internal data types
Instead of using the old ceph_object_layout struct, update our internal ceph_calc_object_layout method to use the ceph_pg type. This allows us to pass the full 32-bit precision of the pgid.seed to the callers. It also allows some callers to avoid reaching into the request structures for the struct ceph_object_layout fields. Signed-off-by: Sage Weil <sage@inktank.com> Reviewed-by: Alex Elder <elder@inktank.com>
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@@ -1095,32 +1095,24 @@ EXPORT_SYMBOL(ceph_calc_file_object_mapping);
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* calculate an object layout (i.e. pgid) from an oid,
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* file_layout, and osdmap
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*/
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int ceph_calc_object_layout(struct ceph_object_layout *ol,
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int ceph_calc_object_layout(struct ceph_pg *pg,
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const char *oid,
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struct ceph_file_layout *fl,
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struct ceph_osdmap *osdmap)
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{
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unsigned int num, num_mask;
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struct ceph_pg pgid;
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struct ceph_pg_pool_info *pool;
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BUG_ON(!osdmap);
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pgid.pool = le32_to_cpu(fl->fl_pg_pool);
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pool = __lookup_pg_pool(&osdmap->pg_pools, pgid.pool);
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pg->pool = le32_to_cpu(fl->fl_pg_pool);
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pool = __lookup_pg_pool(&osdmap->pg_pools, pg->pool);
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if (!pool)
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return -EIO;
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pgid.seed = ceph_str_hash(pool->object_hash, oid, strlen(oid));
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pg->seed = ceph_str_hash(pool->object_hash, oid, strlen(oid));
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num = pool->pg_num;
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num_mask = pool->pg_num_mask;
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dout("calc_object_layout '%s' pgid %lld.%x\n", oid, pgid.pool,
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pgid.seed);
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ol->ol_pgid.ps = cpu_to_le16(pgid.seed);
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ol->ol_pgid.pool = fl->fl_pg_pool;
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ol->ol_pgid.preferred = cpu_to_le16(-1);
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ol->ol_stripe_unit = fl->fl_object_stripe_unit;
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dout("calc_object_layout '%s' pgid %lld.%x\n", oid, pg->pool, pg->seed);
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return 0;
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}
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EXPORT_SYMBOL(ceph_calc_object_layout);
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