drm/radeon: adding synchronization for GRBM GFX
Implementing a lock for selecting and accessing shader engines and arrays. This lock will make sure that radeon and amdkfd are not colliding when accessing shader engines and arrays with GRBM_GFX_INDEX register. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Oded Gabbay <oded.gabbay@amd.com>
This commit is contained in:
@@ -1303,6 +1303,7 @@ int radeon_device_init(struct radeon_device *rdev,
|
||||
mutex_init(&rdev->pm.mutex);
|
||||
mutex_init(&rdev->gpu_clock_mutex);
|
||||
mutex_init(&rdev->srbm_mutex);
|
||||
mutex_init(&rdev->grbm_idx_mutex);
|
||||
init_rwsem(&rdev->pm.mclk_lock);
|
||||
init_rwsem(&rdev->exclusive_lock);
|
||||
init_waitqueue_head(&rdev->irq.vblank_queue);
|
||||
|
Reference in New Issue
Block a user