drm/vmwgfx: Don't refcount cotable lookups during command buffer validation
The typical pattern of these lookups are -Lookup -Put on validate list if not already there. -Unreference And since we are the exclusive user of the context during lookup time, we can be sure that the resource will stay alive during the sequence. So avoid taking a reference during lookup, and also avoid unreferencing when done. There are two users outside of command buffer validation and those are refcounted explicitly. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com>
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@@ -372,7 +372,6 @@ static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
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continue;
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ret = vmw_resource_val_add(sw_context, res);
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vmw_resource_unreference(&res);
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if (unlikely(ret != 0))
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return ret;
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}
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@@ -1266,7 +1265,6 @@ static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
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cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
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ret = vmw_cotable_notify(cotable_res, cmd->q.queryId);
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vmw_resource_unreference(&cotable_res);
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return ret;
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}
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@@ -2578,7 +2576,6 @@ static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
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res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
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ret = vmw_cotable_notify(res, cmd->defined_id);
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vmw_resource_unreference(&res);
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if (unlikely(ret != 0))
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return ret;
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@@ -2675,7 +2672,6 @@ static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
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res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
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cmd = container_of(header, typeof(*cmd), header);
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ret = vmw_cotable_notify(res, cmd->defined_id);
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vmw_resource_unreference(&res);
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return ret;
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}
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@@ -2806,7 +2802,6 @@ static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
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res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
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ret = vmw_cotable_notify(res, cmd->body.shaderId);
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vmw_resource_unreference(&res);
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if (ret)
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return ret;
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