drm/amdgpu: modify amdgpu_fence_wait_any() to amdgpu_fence_wait_multiple()

Rename the function and update the related code with this modified function.
Add the new parameter of bool wait_all.

If wait_all is true, it will return when all fences are signaled or timeout.
If wait_all is false, it will return when any fence is signaled or timeout.

Signed-off-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Monk Liu <monk.liu@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
This commit is contained in:
Junwei Zhang
2015-08-19 16:24:19 +08:00
committed by Alex Deucher
parent 52293c67f1
commit 1aa4051b7f
3 changed files with 69 additions and 22 deletions

View File

@@ -440,9 +440,12 @@ int amdgpu_fence_wait_next(struct amdgpu_ring *ring);
int amdgpu_fence_wait_empty(struct amdgpu_ring *ring);
unsigned amdgpu_fence_count_emitted(struct amdgpu_ring *ring);
signed long amdgpu_fence_wait_any(struct amdgpu_device *adev,
struct amdgpu_fence **fences,
bool intr, long t);
signed long amdgpu_fence_wait_multiple(struct amdgpu_device *adev,
struct amdgpu_fence **array,
uint32_t count,
bool wait_all,
bool intr,
signed long t);
struct amdgpu_fence *amdgpu_fence_ref(struct amdgpu_fence *fence);
void amdgpu_fence_unref(struct amdgpu_fence **fence);