RDMA/nes: Make symbols used only in a single source file static

Avoid namespace pollution and allow the compiler to optimize better.

Signed-off-by: Roland Dreier <rolandd@cisco.com>
Este commit está contenido en:
Roland Dreier
2008-04-16 21:01:09 -07:00
padre 71e0957c62
commit 1a855fbfb6
Se han modificado 7 ficheros con 87 adiciones y 96 borrados

Ver fichero

@@ -41,7 +41,7 @@
#include "nes.h"
u32 crit_err_count = 0;
static u32 crit_err_count;
u32 int_mod_timer_init;
u32 int_mod_cq_depth_256;
u32 int_mod_cq_depth_128;
@@ -53,6 +53,17 @@ u32 int_mod_cq_depth_1;
#include "nes_cm.h"
static void nes_cqp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *cq);
static void nes_init_csr_ne020(struct nes_device *nesdev, u8 hw_rev, u8 port_count);
static int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count,
u8 OneG_Mode);
static void nes_nic_napi_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq);
static void nes_process_aeq(struct nes_device *nesdev, struct nes_hw_aeq *aeq);
static void nes_process_ceq(struct nes_device *nesdev, struct nes_hw_ceq *ceq);
static void nes_process_iwarp_aeqe(struct nes_device *nesdev,
struct nes_hw_aeqe *aeqe);
static void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number);
static unsigned int nes_reset_adapter_ne020(struct nes_device *nesdev, u8 *OneG_Mode);
#ifdef CONFIG_INFINIBAND_NES_DEBUG
static unsigned char *nes_iwarp_state_str[] = {
@@ -583,7 +594,7 @@ struct nes_adapter *nes_init_adapter(struct nes_device *nesdev, u8 hw_rev) {
/**
* nes_reset_adapter_ne020
*/
unsigned int nes_reset_adapter_ne020(struct nes_device *nesdev, u8 *OneG_Mode)
static unsigned int nes_reset_adapter_ne020(struct nes_device *nesdev, u8 *OneG_Mode)
{
u32 port_count;
u32 u32temp;
@@ -691,7 +702,8 @@ unsigned int nes_reset_adapter_ne020(struct nes_device *nesdev, u8 *OneG_Mode)
/**
* nes_init_serdes
*/
int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count, u8 OneG_Mode)
static int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count,
u8 OneG_Mode)
{
int i;
u32 u32temp;
@@ -760,7 +772,7 @@ int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count, u8 One
* nes_init_csr_ne020
* Initialize registers for ne020 hardware
*/
void nes_init_csr_ne020(struct nes_device *nesdev, u8 hw_rev, u8 port_count)
static void nes_init_csr_ne020(struct nes_device *nesdev, u8 hw_rev, u8 port_count)
{
u32 u32temp;
@@ -1909,7 +1921,7 @@ void nes_dpc(unsigned long param)
/**
* nes_process_ceq
*/
void nes_process_ceq(struct nes_device *nesdev, struct nes_hw_ceq *ceq)
static void nes_process_ceq(struct nes_device *nesdev, struct nes_hw_ceq *ceq)
{
u64 u64temp;
struct nes_hw_cq *cq;
@@ -1949,7 +1961,7 @@ void nes_process_ceq(struct nes_device *nesdev, struct nes_hw_ceq *ceq)
/**
* nes_process_aeq
*/
void nes_process_aeq(struct nes_device *nesdev, struct nes_hw_aeq *aeq)
static void nes_process_aeq(struct nes_device *nesdev, struct nes_hw_aeq *aeq)
{
// u64 u64temp;
u32 head;
@@ -2060,7 +2072,7 @@ static void nes_reset_link(struct nes_device *nesdev, u32 mac_index)
/**
* nes_process_mac_intr
*/
void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number)
static void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number)
{
unsigned long flags;
u32 pcs_control_status;
@@ -2205,7 +2217,7 @@ void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number)
void nes_nic_napi_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq)
static void nes_nic_napi_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq)
{
struct nes_vnic *nesvnic = container_of(cq, struct nes_vnic, nic_cq);
@@ -2428,7 +2440,7 @@ void nes_nic_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq)
/**
* nes_cqp_ce_handler
*/
void nes_cqp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *cq)
static void nes_cqp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *cq)
{
u64 u64temp;
unsigned long flags;
@@ -2567,7 +2579,8 @@ void nes_cqp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *cq)
/**
* nes_process_iwarp_aeqe
*/
void nes_process_iwarp_aeqe(struct nes_device *nesdev, struct nes_hw_aeqe *aeqe)
static void nes_process_iwarp_aeqe(struct nes_device *nesdev,
struct nes_hw_aeqe *aeqe)
{
u64 context;
u64 aeqe_context = 0;