bsg: split handling of SCSI CDBs vs transport requeues
The current BSG design tries to shoe-horn the transport-specific passthrough commands into the overall framework for SCSI passthrough requests. This has a couple problems: - each passthrough queue has to set the QUEUE_FLAG_SCSI_PASSTHROUGH flag despite not dealing with SCSI commands at all. Because of that these queues could also incorrectly accept SCSI commands from in-kernel users or through the legacy SCSI_IOCTL_SEND_COMMAND ioctl. - the real SCSI bsg queues also incorrectly accept bsg requests of the BSG_SUB_PROTOCOL_SCSI_TRANSPORT type - the bsg transport code is almost unredable because it tries to reuse different SCSI concepts for its own purpose. This patch instead adds a new bsg_ops structure to handle the two cases differently, and thus solves all of the above problems. Another side effect is that the bsg-lib queues also don't need to embedd a struct scsi_request anymore. Signed-off-by: Christoph Hellwig <hch@lst.de> Reviewed-by: Hannes Reinecke <hare@suse.com> Reviewed-by: Johannes Thumshirn <jthumshirn@suse.de> Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe

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@@ -228,7 +228,6 @@ static int sas_bsg_initialize(struct Scsi_Host *shost, struct sas_rphy *rphy)
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*/
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blk_queue_bounce_limit(q, BLK_BOUNCE_HIGH);
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blk_queue_flag_set(QUEUE_FLAG_BIDI, q);
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blk_queue_flag_set(QUEUE_FLAG_SCSI_PASSTHROUGH, q);
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return 0;
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}
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