tree-wide: use reinit_completion instead of INIT_COMPLETION

Use this new function to make code more comprehensible, since we are
reinitialzing the completion, not initializing.

[akpm@linux-foundation.org: linux-next resyncs]
Signed-off-by: Wolfram Sang <wsa@the-dreams.de>
Acked-by: Linus Walleij <linus.walleij@linaro.org> (personally at LCE13)
Cc: Ingo Molnar <mingo@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Wolfram Sang
2013-11-14 14:32:02 -08:00
committed by Linus Torvalds
parent c32f74ab28
commit 16735d022f
86 changed files with 138 additions and 138 deletions

View File

@@ -543,7 +543,7 @@ static int dice_change_rate(struct dice *dice, unsigned int clock_rate)
__be32 value;
int err;
INIT_COMPLETION(dice->clock_accepted);
reinit_completion(&dice->clock_accepted);
value = cpu_to_be32(clock_rate | CLOCK_SOURCE_ARX1);
err = snd_fw_transaction(dice->unit, TCODE_WRITE_QUADLET_REQUEST,