Merge branch 'drm-next-4.11' of git://people.freedesktop.org/~agd5f/linux into drm-next

Some additional fixes for 4.11.  Delayed a bit due to Chinese New Year. Highlights:
- Powerplay fixes
- VCE and UVD powergating fixes
- Clean up amdgpu SI gfx code to match CI and VI
- Misc bug fixes

* 'drm-next-4.11' of git://people.freedesktop.org/~agd5f/linux: (30 commits)
  drm/amdgpu: report the number of bytes moved at buffer creation
  drm/amdgpu: fix a potential deadlock in amdgpu_bo_create_restricted()
  drm/amdgpu: add support for new smc firmware on polaris
  drm/amd/powerplay: refine code to avoid potential bug that the memory not cleared.
  drm/amdgpu: shut up #warning for compile testing
  drm/amdgpu/virt: fix double kfree on bo_va
  drm/radeon: remove some dead code
  drm/radeon: avoid kernel segfault in vce when gpu fails to resume
  drm/amd/powerplay: set fan speed to max in profile peak mode only.
  drm/amd/gfx6: update gb_addr_config
  drm/amdgpu: update HAINAN_GB_ADDR_CONFIG_GOLDEN
  drm/amdgpu: update VERDE_GB_ADDR_CONFIG_GOLDEN
  drm/amdgpu: refine si_read_register
  drm/amdgpu/gfx6: clean up spi configuration
  drm/amdgpu/gfx6: clean up cu configuration
  drm/amdgpu/gfx6: clean up rb configuration
  drm/amdgpu: refine vce3.0 code and related powerplay pg code.
  drm/amdgpu: move subfunctions to the front of vce_v2_0.c.
  drm/amdgpu: enable vce pg feature on Kv.
  drm/amdgpu: refine code for VCE2.0 and related dpm code.
  ...
This commit is contained in:
Dave Airlie
2017-02-10 10:13:30 +10:00
27 changed files with 683 additions and 634 deletions

View File

@@ -638,10 +638,8 @@ static bool radeon_acpi_vfct_bios(struct radeon_device *rdev)
vhdr->ImageLength,
GFP_KERNEL);
if (!rdev->bios) {
kfree(rdev->bios);
if (!rdev->bios)
return false;
}
return true;
}
}

View File

@@ -196,7 +196,7 @@ int vce_v1_0_load_fw(struct radeon_device *rdev, uint32_t *data)
memset(&data[5], 0, 44);
memcpy(&data[16], &sign[1], rdev->vce_fw->size - sizeof(*sign));
data += le32_to_cpu(data[4]) / 4;
data += (le32_to_cpu(sign->len) + 64) / 4;
data[0] = sign->val[i].sigval[0];
data[1] = sign->val[i].sigval[1];
data[2] = sign->val[i].sigval[2];