drm/msm: drop return from gpu->submit()

At this point, there is nothing left to fail.  And submit already has a
fence assigned and is added to the submit_list.  Any problems from here
on out are asynchronous (ie. hangcheck/recovery).

Signed-off-by: Rob Clark <robdclark@gmail.com>
Tento commit je obsažen v:
Rob Clark
2016-05-03 09:46:49 -04:00
rodič ed19075be1
revize 1193c3bcb5
4 změnil soubory, kde provedl 5 přidání a 7 odebrání

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@@ -133,7 +133,7 @@ void adreno_recover(struct msm_gpu *gpu)
}
}
int adreno_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
void adreno_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
struct msm_file_private *ctx)
{
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
@@ -212,8 +212,6 @@ int adreno_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
#endif
gpu->funcs->flush(gpu);
return 0;
}
void adreno_flush(struct msm_gpu *gpu)

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@@ -238,7 +238,7 @@ int adreno_get_param(struct msm_gpu *gpu, uint32_t param, uint64_t *value);
int adreno_hw_init(struct msm_gpu *gpu);
uint32_t adreno_last_fence(struct msm_gpu *gpu);
void adreno_recover(struct msm_gpu *gpu);
int adreno_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
void adreno_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
struct msm_file_private *ctx);
void adreno_flush(struct msm_gpu *gpu);
void adreno_idle(struct msm_gpu *gpu);