mm: Implement stack frame object validation

This creates per-architecture function arch_within_stack_frames() that
should validate if a given object is contained by a kernel stack frame.
Initial implementation is on x86.

This is based on code from PaX.

Signed-off-by: Kees Cook <keescook@chromium.org>
This commit is contained in:
Kees Cook
2016-07-12 16:19:48 -07:00
parent 7c15d9bb82
commit 0f60a8efe4
4 changed files with 63 additions and 0 deletions

View File

@@ -180,6 +180,50 @@ static inline unsigned long current_stack_pointer(void)
return sp;
}
/*
* Walks up the stack frames to make sure that the specified object is
* entirely contained by a single stack frame.
*
* Returns:
* 1 if within a frame
* -1 if placed across a frame boundary (or outside stack)
* 0 unable to determine (no frame pointers, etc)
*/
static inline int arch_within_stack_frames(const void * const stack,
const void * const stackend,
const void *obj, unsigned long len)
{
#if defined(CONFIG_FRAME_POINTER)
const void *frame = NULL;
const void *oldframe;
oldframe = __builtin_frame_address(1);
if (oldframe)
frame = __builtin_frame_address(2);
/*
* low ----------------------------------------------> high
* [saved bp][saved ip][args][local vars][saved bp][saved ip]
* ^----------------^
* allow copies only within here
*/
while (stack <= frame && frame < stackend) {
/*
* If obj + len extends past the last frame, this
* check won't pass and the next frame will be 0,
* causing us to bail out and correctly report
* the copy as invalid.
*/
if (obj + len <= frame)
return obj >= oldframe + 2 * sizeof(void *) ? 1 : -1;
oldframe = frame;
frame = *(const void * const *)frame;
}
return -1;
#else
return 0;
#endif
}
#else /* !__ASSEMBLY__ */
#ifdef CONFIG_X86_64