drm/i915: Compress GPU objects in error state
Our error states are quickly growing, pinning kernel memory with them. The majority of the space is taken up by the error objects. These compress well using zlib and without decode are mostly meaningless, so encoding them does not hinder quickly parsing the error state for familiarity. v2: Make the zlib dependency optional Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161012090522.367-6-chris@chris-wilson.co.uk
This commit is contained in:
@@ -60,6 +60,18 @@ config DRM_I915_CAPTURE_ERROR
|
||||
|
||||
If in doubt, say "Y".
|
||||
|
||||
config DRM_I915_COMPRESS_ERROR
|
||||
bool "Compress GPU error state"
|
||||
depends on DRM_I915_CAPTURE_ERROR
|
||||
select ZLIB_DEFLATE
|
||||
default y
|
||||
help
|
||||
This option selects ZLIB_DEFLATE if it isn't already
|
||||
selected and causes any error state captured upon a GPU hang
|
||||
to be compressed using zlib.
|
||||
|
||||
If in doubt, say "Y".
|
||||
|
||||
config DRM_I915_USERPTR
|
||||
bool "Always enable userptr support"
|
||||
depends on DRM_I915
|
||||
|
Reference in New Issue
Block a user