udp: avoid a cache miss on dequeue
Since UDP no more uses sk->destructor, we can clear completely the skb head state before enqueuing. Amend and use skb_release_head_state() for that. All head states share a single cacheline, which is not normally used/accesses on dequeue. We can avoid entirely accessing such cacheline implementing and using in the UDP code a specialized skb free helper which ignores the skb head state. This saves a cacheline miss at skb deallocation time. v1 -> v2: replaced secpath_reset() with skb_release_head_state() Signed-off-by: Paolo Abeni <pabeni@redhat.com> Acked-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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David S. Miller

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3889a803e1
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0a463c78d2
@@ -880,10 +880,12 @@ static inline bool skb_unref(struct sk_buff *skb)
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return true;
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}
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void skb_release_head_state(struct sk_buff *skb);
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void kfree_skb(struct sk_buff *skb);
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void kfree_skb_list(struct sk_buff *segs);
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void skb_tx_error(struct sk_buff *skb);
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void consume_skb(struct sk_buff *skb);
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void consume_stateless_skb(struct sk_buff *skb);
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void __kfree_skb(struct sk_buff *skb);
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extern struct kmem_cache *skbuff_head_cache;
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