x86/ioperm: Add bitmap sequence number
Add a globally unique sequence number which is incremented when ioperm() is changing the I/O bitmap of a task. Store the new sequence number in the io_bitmap structure and compare it with the sequence number of the I/O bitmap which was last loaded on a CPU. Only update the bitmap if the sequence is different. That should further reduce the overhead of I/O bitmap scheduling when there are only a few I/O bitmap users on the system. The 64bit sequence counter is sufficient. A wraparound of the sequence counter assuming an ioperm() call every nanosecond would require about 584 years of uptime. Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
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@@ -361,6 +361,9 @@ struct entry_stack_page {
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* All IO bitmap related data stored in the TSS:
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*/
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struct x86_io_bitmap {
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/* The sequence number of the last active bitmap. */
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u64 prev_sequence;
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/*
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* Store the dirty size of the last io bitmap offender. The next
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* one will have to do the cleanup as the switch out to a non io
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