drm/i915: Track pinned VMA

Treat the VMA as the primary struct responsible for tracking bindings
into the GPU's VM. That is we want to treat the VMA returned after we
pin an object into the VM as the cookie we hold and eventually release
when unpinning. Doing so eliminates the ambiguity in pinning the object
and then searching for the relevant pin later.

v2: Joonas' stylistic nitpicks, a fun rebase.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471254551-25805-27-git-send-email-chris@chris-wilson.co.uk
This commit is contained in:
Chris Wilson
2016-08-15 10:49:06 +01:00
父節點 19880c4a3f
當前提交 058d88c433
共有 18 個文件被更改,包括 272 次插入403 次删除

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@@ -737,7 +737,7 @@ static void intel_fbc_update_state_cache(struct intel_crtc *crtc,
/* FIXME: We lack the proper locking here, so only run this on the
* platforms that need. */
if (IS_GEN(dev_priv, 5, 6))
cache->fb.ilk_ggtt_offset = i915_gem_obj_ggtt_offset(obj);
cache->fb.ilk_ggtt_offset = i915_gem_object_ggtt_offset(obj, NULL);
cache->fb.pixel_format = fb->pixel_format;
cache->fb.stride = fb->pitches[0];
cache->fb.fence_reg = obj->fence_reg;