sm8450-common: Add nonui notifier
Change-Id: Id447dec0d6c6a384a55a25db45f2d763ba23635a
This commit is contained in:
163
sensors/NonUiNotifier.cpp
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163
sensors/NonUiNotifier.cpp
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/*
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* Copyright (C) 2024 The LineageOS Project
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*
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* SPDX-License-Identifier: Apache-2.0
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*/
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#define LOG_TAG "NonUiNotifier"
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#include <android-base/logging.h>
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#include <android-base/properties.h>
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#include <android-base/unique_fd.h>
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#include <android/frameworks/sensorservice/1.0/ISensorManager.h>
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#include <android/frameworks/sensorservice/1.0/types.h>
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#include <fcntl.h>
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#include <poll.h>
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#include <sys/ioctl.h>
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#include <string>
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#include "xiaomi_touch.h"
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#define SENSOR_TYPE_XIAOMI_SENSOR_NONUI 33171027
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#define SENSOR_NAME_XIAOMI_SENSOR_NONUI "xiaomi.sensor.nonui"
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using ::android::frameworks::sensorservice::V1_0::IEventQueue;
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using ::android::frameworks::sensorservice::V1_0::IEventQueueCallback;
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using ::android::frameworks::sensorservice::V1_0::ISensorManager;
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using ::android::frameworks::sensorservice::V1_0::Result;
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using ::android::hardware::Return;
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using ::android::hardware::Void;
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using ::android::hardware::sensors::V1_0::Event;
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using ::android::hardware::sensors::V1_0::SensorType;
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using android::sp;
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#define TOUCH_DEV_PATH "/dev/xiaomi-touch"
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#define TOUCH_MAGIC 'T'
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#define TOUCH_IOC_SET_CUR_VALUE _IO(TOUCH_MAGIC, SET_CUR_VALUE)
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#define TOUCH_IOC_GET_CUR_VALUE _IO(TOUCH_MAGIC, GET_CUR_VALUE)
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namespace {
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static bool readBool(int fd) {
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char c;
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int rc;
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rc = lseek(fd, 0, SEEK_SET);
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if (rc) {
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LOG(ERROR) << "failed to seek fd, err: " << rc;
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return false;
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}
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rc = read(fd, &c, sizeof(char));
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if (rc != 1) {
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LOG(ERROR) << "failed to read bool from fd, err: " << rc;
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return false;
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}
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return c != '0';
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}
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struct NonUiSensorCallback : IEventQueueCallback {
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Return<void> onEvent(const Event& e) {
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/* handle sensor event e */
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LOG(ERROR) << "onEvent scalar: " << e.u.scalar;
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bool nonUi = e.u.scalar == 1;
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// android::base::unique_fd touch_fd_;
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// touch_fd_ = android::base::unique_fd(open(TOUCH_DEV_PATH, O_RDWR));
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int buf[MAX_BUF_SIZE] = {0, Touch_Nonui_Mode, nonUi ? 2 : 0};
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ioctl(open(TOUCH_DEV_PATH, O_RDWR), TOUCH_IOC_SET_CUR_VALUE, &buf);
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return Void();
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}
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};
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} // namespace
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int main() {
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sp<ISensorManager> manager = ISensorManager::getService();
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if (manager == nullptr) {
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LOG(ERROR) << "failed to get ISensorManager";
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}
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int32_t sensorHandle = -1;
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manager->getDefaultSensor(static_cast<SensorType>(SENSOR_TYPE_XIAOMI_SENSOR_NONUI),
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[&sensorHandle](const auto& info, auto r) {
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sensorHandle = info.sensorHandle;
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});
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sp<IEventQueue> queue;
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Result res;
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manager->createEventQueue(new NonUiSensorCallback(), [&queue, &res](const auto& q, auto r) {
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queue = q;
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res = r;
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});
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if (res != Result::OK) {
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return EXIT_FAILURE;
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}
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// Enable states of touchscreen sensors
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const std::vector<const char*> paths = {
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"/sys/class/touch/touch_dev/fod_longpress_gesture_enabled",
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"/sys/class/touch/touch_dev/gesture_single_tap_enabled",
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"/sys/class/touch/touch_dev/gesture_double_tap_enabled"};
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pollfd* pollfds = new pollfd[paths.size()];
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for (size_t i = 0; i < paths.size(); ++i) {
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int fd = open(paths[i], O_RDONLY);
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if (fd < 0) {
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LOG(ERROR) << "failed to open " << paths[i] << " , err: " << fd;
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return EXIT_FAILURE;
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}
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pollfds[i].fd = fd;
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pollfds[i].events = POLLERR | POLLPRI;
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pollfds[i].revents = 0;
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}
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while (true) {
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int rc = poll(pollfds, paths.size(), -1);
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LOG(ERROR) << "poll: " << rc;
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if (rc < 0) {
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LOG(ERROR) << "failed to poll, err: " << rc;
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continue;
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}
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for (size_t i = 0; i < paths.size(); ++i) {
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if (pollfds[i].revents & (POLLERR | POLLPRI)) {
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LOG(ERROR) << "Event on " << paths[i];
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}
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}
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bool enabled = false;
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for (size_t i = 0; i < paths.size(); ++i) {
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enabled = enabled || readBool(pollfds[i].fd);
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}
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LOG(ERROR) << "got notified about poll, enabled: " << enabled;
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if (enabled) {
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res = queue->enableSensor(sensorHandle, 20000 /* sample period */, 0 /* latency */);
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if (res != Result::OK) {
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LOG(ERROR) << "failed to enable sensor";
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}
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} else {
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res = queue->disableSensor(sensorHandle);
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if (res != Result::OK) {
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LOG(ERROR) << "failed to disable sensor";
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}
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}
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}
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/*
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* Free the event queue.
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* kernel calls decStrong() on server side implementation of IEventQueue,
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* hence resources (including the callback) are freed as well.
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*/
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queue = nullptr;
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// Should never reach this
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return EXIT_SUCCESS;
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}
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