tmdc.c 10.0 KB

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  1. // SPDX-License-Identifier: GPL-2.0-or-later
  2. /*
  3. * Copyright (c) 1998-2001 Vojtech Pavlik
  4. *
  5. * Based on the work of:
  6. * Trystan Larey-Williams
  7. */
  8. /*
  9. * ThrustMaster DirectConnect (BSP) joystick family driver for Linux
  10. */
  11. #include <linux/delay.h>
  12. #include <linux/kernel.h>
  13. #include <linux/slab.h>
  14. #include <linux/module.h>
  15. #include <linux/gameport.h>
  16. #include <linux/input.h>
  17. #include <linux/jiffies.h>
  18. #define DRIVER_DESC "ThrustMaster DirectConnect joystick driver"
  19. MODULE_AUTHOR("Vojtech Pavlik <[email protected]>");
  20. MODULE_DESCRIPTION(DRIVER_DESC);
  21. MODULE_LICENSE("GPL");
  22. #define TMDC_MAX_START 600 /* 600 us */
  23. #define TMDC_MAX_STROBE 60 /* 60 us */
  24. #define TMDC_MAX_LENGTH 13
  25. #define TMDC_MODE_M3DI 1
  26. #define TMDC_MODE_3DRP 3
  27. #define TMDC_MODE_AT 4
  28. #define TMDC_MODE_FM 8
  29. #define TMDC_MODE_FGP 163
  30. #define TMDC_BYTE_ID 10
  31. #define TMDC_BYTE_REV 11
  32. #define TMDC_BYTE_DEF 12
  33. #define TMDC_ABS 7
  34. #define TMDC_ABS_HAT 4
  35. #define TMDC_BTN 16
  36. static const unsigned char tmdc_byte_a[16] = { 0, 1, 3, 4, 6, 7 };
  37. static const unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 };
  38. static const signed char tmdc_abs[TMDC_ABS] =
  39. { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE, ABS_RX, ABS_RY, ABS_RZ };
  40. static const signed char tmdc_abs_hat[TMDC_ABS_HAT] =
  41. { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y };
  42. static const signed char tmdc_abs_at[TMDC_ABS] =
  43. { ABS_X, ABS_Y, ABS_RUDDER, -1, ABS_THROTTLE };
  44. static const signed char tmdc_abs_fm[TMDC_ABS] =
  45. { ABS_RX, ABS_RY, ABS_X, ABS_Y };
  46. static const short tmdc_btn_pad[TMDC_BTN] =
  47. { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_START, BTN_SELECT, BTN_TL, BTN_TR };
  48. static const short tmdc_btn_joy[TMDC_BTN] =
  49. { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_THUMB2, BTN_PINKIE,
  50. BTN_BASE3, BTN_BASE4, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z };
  51. static const short tmdc_btn_fm[TMDC_BTN] =
  52. { BTN_TRIGGER, BTN_C, BTN_B, BTN_A, BTN_THUMB, BTN_X, BTN_Y, BTN_Z, BTN_TOP, BTN_TOP2 };
  53. static const short tmdc_btn_at[TMDC_BTN] =
  54. { BTN_TRIGGER, BTN_THUMB2, BTN_PINKIE, BTN_THUMB, BTN_BASE6, BTN_BASE5, BTN_BASE4,
  55. BTN_BASE3, BTN_BASE2, BTN_BASE };
  56. static const struct {
  57. int x;
  58. int y;
  59. } tmdc_hat_to_axis[] = {{ 0, 0}, { 1, 0}, { 0,-1}, {-1, 0}, { 0, 1}};
  60. static const struct tmdc_model {
  61. unsigned char id;
  62. const char *name;
  63. char abs;
  64. char hats;
  65. char btnc[4];
  66. char btno[4];
  67. const signed char *axes;
  68. const short *buttons;
  69. } tmdc_models[] = {
  70. { 1, "ThrustMaster Millennium 3D Inceptor", 6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy },
  71. { 3, "ThrustMaster Rage 3D Gamepad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
  72. { 4, "ThrustMaster Attack Throttle", 5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at },
  73. { 8, "ThrustMaster FragMaster", 4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm },
  74. { 163, "Thrustmaster Fusion GamePad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
  75. { 0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy }
  76. };
  77. struct tmdc_port {
  78. struct input_dev *dev;
  79. char name[64];
  80. char phys[32];
  81. int mode;
  82. const signed char *abs;
  83. const short *btn;
  84. unsigned char absc;
  85. unsigned char btnc[4];
  86. unsigned char btno[4];
  87. };
  88. struct tmdc {
  89. struct gameport *gameport;
  90. struct tmdc_port *port[2];
  91. #if 0
  92. struct input_dev *dev[2];
  93. char name[2][64];
  94. char phys[2][32];
  95. int mode[2];
  96. signed char *abs[2];
  97. short *btn[2];
  98. unsigned char absc[2];
  99. unsigned char btnc[2][4];
  100. unsigned char btno[2][4];
  101. #endif
  102. int reads;
  103. int bads;
  104. unsigned char exists;
  105. };
  106. /*
  107. * tmdc_read_packet() reads a ThrustMaster packet.
  108. */
  109. static int tmdc_read_packet(struct gameport *gameport, unsigned char data[2][TMDC_MAX_LENGTH])
  110. {
  111. unsigned char u, v, w, x;
  112. unsigned long flags;
  113. int i[2], j[2], t[2], p, k;
  114. p = gameport_time(gameport, TMDC_MAX_STROBE);
  115. for (k = 0; k < 2; k++) {
  116. t[k] = gameport_time(gameport, TMDC_MAX_START);
  117. i[k] = j[k] = 0;
  118. }
  119. local_irq_save(flags);
  120. gameport_trigger(gameport);
  121. w = gameport_read(gameport) >> 4;
  122. do {
  123. x = w;
  124. w = gameport_read(gameport) >> 4;
  125. for (k = 0, v = w, u = x; k < 2; k++, v >>= 2, u >>= 2) {
  126. if (~v & u & 2) {
  127. if (t[k] <= 0 || i[k] >= TMDC_MAX_LENGTH) continue;
  128. t[k] = p;
  129. if (j[k] == 0) { /* Start bit */
  130. if (~v & 1) t[k] = 0;
  131. data[k][i[k]] = 0; j[k]++; continue;
  132. }
  133. if (j[k] == 9) { /* Stop bit */
  134. if (v & 1) t[k] = 0;
  135. j[k] = 0; i[k]++; continue;
  136. }
  137. data[k][i[k]] |= (~v & 1) << (j[k]++ - 1); /* Data bit */
  138. }
  139. t[k]--;
  140. }
  141. } while (t[0] > 0 || t[1] > 0);
  142. local_irq_restore(flags);
  143. return (i[0] == TMDC_MAX_LENGTH) | ((i[1] == TMDC_MAX_LENGTH) << 1);
  144. }
  145. static int tmdc_parse_packet(struct tmdc_port *port, unsigned char *data)
  146. {
  147. int i, k, l;
  148. if (data[TMDC_BYTE_ID] != port->mode)
  149. return -1;
  150. for (i = 0; i < port->absc; i++) {
  151. if (port->abs[i] < 0)
  152. return 0;
  153. input_report_abs(port->dev, port->abs[i], data[tmdc_byte_a[i]]);
  154. }
  155. switch (port->mode) {
  156. case TMDC_MODE_M3DI:
  157. i = tmdc_byte_d[0];
  158. input_report_abs(port->dev, ABS_HAT0X, ((data[i] >> 3) & 1) - ((data[i] >> 1) & 1));
  159. input_report_abs(port->dev, ABS_HAT0Y, ((data[i] >> 2) & 1) - ( data[i] & 1));
  160. break;
  161. case TMDC_MODE_AT:
  162. i = tmdc_byte_a[3];
  163. input_report_abs(port->dev, ABS_HAT0X, tmdc_hat_to_axis[(data[i] - 141) / 25].x);
  164. input_report_abs(port->dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[i] - 141) / 25].y);
  165. break;
  166. }
  167. for (k = l = 0; k < 4; k++) {
  168. for (i = 0; i < port->btnc[k]; i++)
  169. input_report_key(port->dev, port->btn[i + l],
  170. ((data[tmdc_byte_d[k]] >> (i + port->btno[k])) & 1));
  171. l += port->btnc[k];
  172. }
  173. input_sync(port->dev);
  174. return 0;
  175. }
  176. /*
  177. * tmdc_poll() reads and analyzes ThrustMaster joystick data.
  178. */
  179. static void tmdc_poll(struct gameport *gameport)
  180. {
  181. unsigned char data[2][TMDC_MAX_LENGTH];
  182. struct tmdc *tmdc = gameport_get_drvdata(gameport);
  183. unsigned char r, bad = 0;
  184. int i;
  185. tmdc->reads++;
  186. if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists)
  187. bad = 1;
  188. else {
  189. for (i = 0; i < 2; i++) {
  190. if (r & (1 << i) & tmdc->exists) {
  191. if (tmdc_parse_packet(tmdc->port[i], data[i]))
  192. bad = 1;
  193. }
  194. }
  195. }
  196. tmdc->bads += bad;
  197. }
  198. static int tmdc_open(struct input_dev *dev)
  199. {
  200. struct tmdc *tmdc = input_get_drvdata(dev);
  201. gameport_start_polling(tmdc->gameport);
  202. return 0;
  203. }
  204. static void tmdc_close(struct input_dev *dev)
  205. {
  206. struct tmdc *tmdc = input_get_drvdata(dev);
  207. gameport_stop_polling(tmdc->gameport);
  208. }
  209. static int tmdc_setup_port(struct tmdc *tmdc, int idx, unsigned char *data)
  210. {
  211. const struct tmdc_model *model;
  212. struct tmdc_port *port;
  213. struct input_dev *input_dev;
  214. int i, j, b = 0;
  215. int err;
  216. tmdc->port[idx] = port = kzalloc(sizeof (struct tmdc_port), GFP_KERNEL);
  217. input_dev = input_allocate_device();
  218. if (!port || !input_dev) {
  219. err = -ENOMEM;
  220. goto fail;
  221. }
  222. port->mode = data[TMDC_BYTE_ID];
  223. for (model = tmdc_models; model->id && model->id != port->mode; model++)
  224. /* empty */;
  225. port->abs = model->axes;
  226. port->btn = model->buttons;
  227. if (!model->id) {
  228. port->absc = data[TMDC_BYTE_DEF] >> 4;
  229. for (i = 0; i < 4; i++)
  230. port->btnc[i] = i < (data[TMDC_BYTE_DEF] & 0xf) ? 8 : 0;
  231. } else {
  232. port->absc = model->abs;
  233. for (i = 0; i < 4; i++)
  234. port->btnc[i] = model->btnc[i];
  235. }
  236. for (i = 0; i < 4; i++)
  237. port->btno[i] = model->btno[i];
  238. snprintf(port->name, sizeof(port->name), model->name,
  239. port->absc, (data[TMDC_BYTE_DEF] & 0xf) << 3, port->mode);
  240. snprintf(port->phys, sizeof(port->phys), "%s/input%d", tmdc->gameport->phys, i);
  241. port->dev = input_dev;
  242. input_dev->name = port->name;
  243. input_dev->phys = port->phys;
  244. input_dev->id.bustype = BUS_GAMEPORT;
  245. input_dev->id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER;
  246. input_dev->id.product = model->id;
  247. input_dev->id.version = 0x0100;
  248. input_dev->dev.parent = &tmdc->gameport->dev;
  249. input_set_drvdata(input_dev, tmdc);
  250. input_dev->open = tmdc_open;
  251. input_dev->close = tmdc_close;
  252. input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
  253. for (i = 0; i < port->absc && i < TMDC_ABS; i++)
  254. if (port->abs[i] >= 0)
  255. input_set_abs_params(input_dev, port->abs[i], 8, 248, 2, 4);
  256. for (i = 0; i < model->hats && i < TMDC_ABS_HAT; i++)
  257. input_set_abs_params(input_dev, tmdc_abs_hat[i], -1, 1, 0, 0);
  258. for (i = 0; i < 4; i++) {
  259. for (j = 0; j < port->btnc[i] && j < TMDC_BTN; j++)
  260. set_bit(port->btn[j + b], input_dev->keybit);
  261. b += port->btnc[i];
  262. }
  263. err = input_register_device(port->dev);
  264. if (err)
  265. goto fail;
  266. return 0;
  267. fail: input_free_device(input_dev);
  268. kfree(port);
  269. return err;
  270. }
  271. /*
  272. * tmdc_probe() probes for ThrustMaster type joysticks.
  273. */
  274. static int tmdc_connect(struct gameport *gameport, struct gameport_driver *drv)
  275. {
  276. unsigned char data[2][TMDC_MAX_LENGTH];
  277. struct tmdc *tmdc;
  278. int i;
  279. int err;
  280. if (!(tmdc = kzalloc(sizeof(struct tmdc), GFP_KERNEL)))
  281. return -ENOMEM;
  282. tmdc->gameport = gameport;
  283. gameport_set_drvdata(gameport, tmdc);
  284. err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
  285. if (err)
  286. goto fail1;
  287. if (!(tmdc->exists = tmdc_read_packet(gameport, data))) {
  288. err = -ENODEV;
  289. goto fail2;
  290. }
  291. gameport_set_poll_handler(gameport, tmdc_poll);
  292. gameport_set_poll_interval(gameport, 20);
  293. for (i = 0; i < 2; i++) {
  294. if (tmdc->exists & (1 << i)) {
  295. err = tmdc_setup_port(tmdc, i, data[i]);
  296. if (err)
  297. goto fail3;
  298. }
  299. }
  300. return 0;
  301. fail3: while (--i >= 0) {
  302. if (tmdc->port[i]) {
  303. input_unregister_device(tmdc->port[i]->dev);
  304. kfree(tmdc->port[i]);
  305. }
  306. }
  307. fail2: gameport_close(gameport);
  308. fail1: gameport_set_drvdata(gameport, NULL);
  309. kfree(tmdc);
  310. return err;
  311. }
  312. static void tmdc_disconnect(struct gameport *gameport)
  313. {
  314. struct tmdc *tmdc = gameport_get_drvdata(gameport);
  315. int i;
  316. for (i = 0; i < 2; i++) {
  317. if (tmdc->port[i]) {
  318. input_unregister_device(tmdc->port[i]->dev);
  319. kfree(tmdc->port[i]);
  320. }
  321. }
  322. gameport_close(gameport);
  323. gameport_set_drvdata(gameport, NULL);
  324. kfree(tmdc);
  325. }
  326. static struct gameport_driver tmdc_drv = {
  327. .driver = {
  328. .name = "tmdc",
  329. .owner = THIS_MODULE,
  330. },
  331. .description = DRIVER_DESC,
  332. .connect = tmdc_connect,
  333. .disconnect = tmdc_disconnect,
  334. };
  335. module_gameport_driver(tmdc_drv);