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- /***************************************************************************\
- |* *|
- |* Copyright 1993-2003 NVIDIA, Corporation. All rights reserved. *|
- |* *|
- |* NOTICE TO USER: The source code is copyrighted under U.S. and *|
- |* international laws. Users and possessors of this source code are *|
- |* hereby granted a nonexclusive, royalty-free copyright license to *|
- |* use this code in individual and commercial software. *|
- |* *|
- |* Any use of this source code must include, in the user documenta- *|
- |* tion and internal comments to the code, notices to the end user *|
- |* as follows: *|
- |* *|
- |* Copyright 1993-1999 NVIDIA, Corporation. All rights reserved. *|
- |* *|
- |* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *|
- |* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *|
- |* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *|
- |* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *|
- |* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *|
- |* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *|
- |* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *|
- |* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *|
- |* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *|
- |* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *|
- |* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *|
- |* *|
- |* U.S. Government End Users. This source code is a "commercial *|
- |* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *|
- |* consisting of "commercial computer software" and "commercial *|
- |* computer software documentation," as such terms are used in *|
- |* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *|
- |* ment only as a commercial end item. Consistent with 48 C.F.R. *|
- |* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *|
- |* all U.S. Government End Users acquire the source code with only *|
- |* those rights set forth herein. *|
- |* *|
- \***************************************************************************/
- /*
- * GPL Licensing Note - According to Mark Vojkovich, author of the Xorg/
- * XFree86 'nv' driver, this source code is provided under MIT-style licensing
- * where the source code is provided "as is" without warranty of any kind.
- * The only usage restriction is for the copyright notices to be retained
- * whenever code is used.
- *
- * Antonino Daplas <[email protected]> 2005-03-11
- */
- #ifndef __NV_LOCAL_H__
- #define __NV_LOCAL_H__
- /*
- * This file includes any environment or machine specific values to access the
- * HW. Put all affected includes, typdefs, etc. here so the riva_hw.* files
- * can stay generic in nature.
- */
- /*
- * HW access macros. These assume memory-mapped I/O, and not normal I/O space.
- */
- #define NV_WR08(p,i,d) (__raw_writeb((d), (void __iomem *)(p) + (i)))
- #define NV_RD08(p,i) (__raw_readb((void __iomem *)(p) + (i)))
- #define NV_WR16(p,i,d) (__raw_writew((d), (void __iomem *)(p) + (i)))
- #define NV_RD16(p,i) (__raw_readw((void __iomem *)(p) + (i)))
- #define NV_WR32(p,i,d) (__raw_writel((d), (void __iomem *)(p) + (i)))
- #define NV_RD32(p,i) (__raw_readl((void __iomem *)(p) + (i)))
- /* VGA I/O is now always done through MMIO */
- #define VGA_WR08(p,i,d) (writeb((d), (void __iomem *)(p) + (i)))
- #define VGA_RD08(p,i) (readb((void __iomem *)(p) + (i)))
- #define NVDmaNext(par, data) \
- NV_WR32(&(par)->dmaBase[(par)->dmaCurrent++], 0, (data))
- #define NVDmaStart(info, par, tag, size) { \
- if((par)->dmaFree <= (size)) \
- NVDmaWait(info, size); \
- NVDmaNext(par, ((size) << 18) | (tag)); \
- (par)->dmaFree -= ((size) + 1); \
- }
- #if defined(__i386__)
- #define _NV_FENCE() outb(0, 0x3D0);
- #else
- #define _NV_FENCE() mb();
- #endif
- #define WRITE_PUT(par, data) { \
- _NV_FENCE() \
- NV_RD08((par)->FbStart, 0); \
- NV_WR32(&(par)->FIFO[0x0010], 0, (data) << 2); \
- mb(); \
- }
- #define READ_GET(par) (NV_RD32(&(par)->FIFO[0x0011], 0) >> 2)
- #ifdef __LITTLE_ENDIAN
- #include <linux/bitrev.h>
- #define reverse_order(l) \
- do { \
- u8 *a = (u8 *)(l); \
- a[0] = bitrev8(a[0]); \
- a[1] = bitrev8(a[1]); \
- a[2] = bitrev8(a[2]); \
- a[3] = bitrev8(a[3]); \
- } while(0)
- #else
- #define reverse_order(l) do { } while(0)
- #endif /* __LITTLE_ENDIAN */
- #endif /* __NV_LOCAL_H__ */
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