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- /*
- * Copyright(c) 2011-2016 Intel Corporation. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Authors:
- * Eddie Dong <[email protected]>
- * Kevin Tian <[email protected]>
- *
- * Contributors:
- * Ping Gao <[email protected]>
- * Zhi Wang <[email protected]>
- * Bing Niu <[email protected]>
- *
- */
- #include "i915_drv.h"
- #include "gvt.h"
- #include "i915_pvinfo.h"
- void populate_pvinfo_page(struct intel_vgpu *vgpu)
- {
- struct drm_i915_private *i915 = vgpu->gvt->gt->i915;
- /* setup the ballooning information */
- vgpu_vreg64_t(vgpu, vgtif_reg(magic)) = VGT_MAGIC;
- vgpu_vreg_t(vgpu, vgtif_reg(version_major)) = 1;
- vgpu_vreg_t(vgpu, vgtif_reg(version_minor)) = 0;
- vgpu_vreg_t(vgpu, vgtif_reg(display_ready)) = 0;
- vgpu_vreg_t(vgpu, vgtif_reg(vgt_id)) = vgpu->id;
- vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) = VGT_CAPS_FULL_PPGTT;
- vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) |= VGT_CAPS_HWSP_EMULATION;
- vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) |= VGT_CAPS_HUGE_GTT;
- vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.mappable_gmadr.base)) =
- vgpu_aperture_gmadr_base(vgpu);
- vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.mappable_gmadr.size)) =
- vgpu_aperture_sz(vgpu);
- vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.base)) =
- vgpu_hidden_gmadr_base(vgpu);
- vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.size)) =
- vgpu_hidden_sz(vgpu);
- vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.fence_num)) = vgpu_fence_sz(vgpu);
- vgpu_vreg_t(vgpu, vgtif_reg(cursor_x_hot)) = UINT_MAX;
- vgpu_vreg_t(vgpu, vgtif_reg(cursor_y_hot)) = UINT_MAX;
- gvt_dbg_core("Populate PVINFO PAGE for vGPU %d\n", vgpu->id);
- gvt_dbg_core("aperture base [GMADR] 0x%llx size 0x%llx\n",
- vgpu_aperture_gmadr_base(vgpu), vgpu_aperture_sz(vgpu));
- gvt_dbg_core("hidden base [GMADR] 0x%llx size=0x%llx\n",
- vgpu_hidden_gmadr_base(vgpu), vgpu_hidden_sz(vgpu));
- gvt_dbg_core("fence size %d\n", vgpu_fence_sz(vgpu));
- drm_WARN_ON(&i915->drm, sizeof(struct vgt_if) != VGT_PVINFO_SIZE);
- }
- /*
- * vGPU type name is defined as GVTg_Vx_y which contains the physical GPU
- * generation type (e.g V4 as BDW server, V5 as SKL server).
- *
- * Depening on the physical SKU resource, we might see vGPU types like
- * GVTg_V4_8, GVTg_V4_4, GVTg_V4_2, etc. We can create different types of
- * vGPU on same physical GPU depending on available resource. Each vGPU
- * type will have a different number of avail_instance to indicate how
- * many vGPU instance can be created for this type.
- */
- #define VGPU_MAX_WEIGHT 16
- #define VGPU_WEIGHT(vgpu_num) \
- (VGPU_MAX_WEIGHT / (vgpu_num))
- static const struct intel_vgpu_config intel_vgpu_configs[] = {
- { MB_TO_BYTES(64), MB_TO_BYTES(384), 4, VGPU_WEIGHT(8), GVT_EDID_1024_768, "8" },
- { MB_TO_BYTES(128), MB_TO_BYTES(512), 4, VGPU_WEIGHT(4), GVT_EDID_1920_1200, "4" },
- { MB_TO_BYTES(256), MB_TO_BYTES(1024), 4, VGPU_WEIGHT(2), GVT_EDID_1920_1200, "2" },
- { MB_TO_BYTES(512), MB_TO_BYTES(2048), 4, VGPU_WEIGHT(1), GVT_EDID_1920_1200, "1" },
- };
- /**
- * intel_gvt_init_vgpu_types - initialize vGPU type list
- * @gvt : GVT device
- *
- * Initialize vGPU type list based on available resource.
- *
- */
- int intel_gvt_init_vgpu_types(struct intel_gvt *gvt)
- {
- unsigned int low_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE;
- unsigned int high_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE;
- unsigned int num_types = ARRAY_SIZE(intel_vgpu_configs);
- unsigned int i;
- gvt->types = kcalloc(num_types, sizeof(struct intel_vgpu_type),
- GFP_KERNEL);
- if (!gvt->types)
- return -ENOMEM;
- gvt->mdev_types = kcalloc(num_types, sizeof(*gvt->mdev_types),
- GFP_KERNEL);
- if (!gvt->mdev_types)
- goto out_free_types;
- for (i = 0; i < num_types; ++i) {
- const struct intel_vgpu_config *conf = &intel_vgpu_configs[i];
- if (low_avail / conf->low_mm == 0)
- break;
- if (conf->weight < 1 || conf->weight > VGPU_MAX_WEIGHT)
- goto out_free_mdev_types;
- sprintf(gvt->types[i].name, "GVTg_V%u_%s",
- GRAPHICS_VER(gvt->gt->i915) == 8 ? 4 : 5, conf->name);
- gvt->types[i].conf = conf;
- gvt_dbg_core("type[%d]: %s avail %u low %u high %u fence %u weight %u res %s\n",
- i, gvt->types[i].name,
- min(low_avail / conf->low_mm,
- high_avail / conf->high_mm),
- conf->low_mm, conf->high_mm, conf->fence,
- conf->weight, vgpu_edid_str(conf->edid));
- gvt->mdev_types[i] = &gvt->types[i].type;
- gvt->mdev_types[i]->sysfs_name = gvt->types[i].name;
- }
- gvt->num_types = i;
- return 0;
- out_free_mdev_types:
- kfree(gvt->mdev_types);
- out_free_types:
- kfree(gvt->types);
- return -EINVAL;
- }
- void intel_gvt_clean_vgpu_types(struct intel_gvt *gvt)
- {
- kfree(gvt->mdev_types);
- kfree(gvt->types);
- }
- /**
- * intel_gvt_active_vgpu - activate a virtual GPU
- * @vgpu: virtual GPU
- *
- * This function is called when user wants to activate a virtual GPU.
- *
- */
- void intel_gvt_activate_vgpu(struct intel_vgpu *vgpu)
- {
- mutex_lock(&vgpu->vgpu_lock);
- vgpu->active = true;
- mutex_unlock(&vgpu->vgpu_lock);
- }
- /**
- * intel_gvt_deactive_vgpu - deactivate a virtual GPU
- * @vgpu: virtual GPU
- *
- * This function is called when user wants to deactivate a virtual GPU.
- * The virtual GPU will be stopped.
- *
- */
- void intel_gvt_deactivate_vgpu(struct intel_vgpu *vgpu)
- {
- mutex_lock(&vgpu->vgpu_lock);
- vgpu->active = false;
- if (atomic_read(&vgpu->submission.running_workload_num)) {
- mutex_unlock(&vgpu->vgpu_lock);
- intel_gvt_wait_vgpu_idle(vgpu);
- mutex_lock(&vgpu->vgpu_lock);
- }
- intel_vgpu_stop_schedule(vgpu);
- mutex_unlock(&vgpu->vgpu_lock);
- }
- /**
- * intel_gvt_release_vgpu - release a virtual GPU
- * @vgpu: virtual GPU
- *
- * This function is called when user wants to release a virtual GPU.
- * The virtual GPU will be stopped and all runtime information will be
- * destroyed.
- *
- */
- void intel_gvt_release_vgpu(struct intel_vgpu *vgpu)
- {
- intel_gvt_deactivate_vgpu(vgpu);
- mutex_lock(&vgpu->vgpu_lock);
- vgpu->d3_entered = false;
- intel_vgpu_clean_workloads(vgpu, ALL_ENGINES);
- intel_vgpu_dmabuf_cleanup(vgpu);
- mutex_unlock(&vgpu->vgpu_lock);
- }
- /**
- * intel_gvt_destroy_vgpu - destroy a virtual GPU
- * @vgpu: virtual GPU
- *
- * This function is called when user wants to destroy a virtual GPU.
- *
- */
- void intel_gvt_destroy_vgpu(struct intel_vgpu *vgpu)
- {
- struct intel_gvt *gvt = vgpu->gvt;
- struct drm_i915_private *i915 = gvt->gt->i915;
- drm_WARN(&i915->drm, vgpu->active, "vGPU is still active!\n");
- /*
- * remove idr first so later clean can judge if need to stop
- * service if no active vgpu.
- */
- mutex_lock(&gvt->lock);
- idr_remove(&gvt->vgpu_idr, vgpu->id);
- mutex_unlock(&gvt->lock);
- mutex_lock(&vgpu->vgpu_lock);
- intel_gvt_debugfs_remove_vgpu(vgpu);
- intel_vgpu_clean_sched_policy(vgpu);
- intel_vgpu_clean_submission(vgpu);
- intel_vgpu_clean_display(vgpu);
- intel_vgpu_clean_opregion(vgpu);
- intel_vgpu_reset_ggtt(vgpu, true);
- intel_vgpu_clean_gtt(vgpu);
- intel_vgpu_detach_regions(vgpu);
- intel_vgpu_free_resource(vgpu);
- intel_vgpu_clean_mmio(vgpu);
- intel_vgpu_dmabuf_cleanup(vgpu);
- mutex_unlock(&vgpu->vgpu_lock);
- }
- #define IDLE_VGPU_IDR 0
- /**
- * intel_gvt_create_idle_vgpu - create an idle virtual GPU
- * @gvt: GVT device
- *
- * This function is called when user wants to create an idle virtual GPU.
- *
- * Returns:
- * pointer to intel_vgpu, error pointer if failed.
- */
- struct intel_vgpu *intel_gvt_create_idle_vgpu(struct intel_gvt *gvt)
- {
- struct intel_vgpu *vgpu;
- enum intel_engine_id i;
- int ret;
- vgpu = vzalloc(sizeof(*vgpu));
- if (!vgpu)
- return ERR_PTR(-ENOMEM);
- vgpu->id = IDLE_VGPU_IDR;
- vgpu->gvt = gvt;
- mutex_init(&vgpu->vgpu_lock);
- for (i = 0; i < I915_NUM_ENGINES; i++)
- INIT_LIST_HEAD(&vgpu->submission.workload_q_head[i]);
- ret = intel_vgpu_init_sched_policy(vgpu);
- if (ret)
- goto out_free_vgpu;
- vgpu->active = false;
- return vgpu;
- out_free_vgpu:
- vfree(vgpu);
- return ERR_PTR(ret);
- }
- /**
- * intel_gvt_destroy_vgpu - destroy an idle virtual GPU
- * @vgpu: virtual GPU
- *
- * This function is called when user wants to destroy an idle virtual GPU.
- *
- */
- void intel_gvt_destroy_idle_vgpu(struct intel_vgpu *vgpu)
- {
- mutex_lock(&vgpu->vgpu_lock);
- intel_vgpu_clean_sched_policy(vgpu);
- mutex_unlock(&vgpu->vgpu_lock);
- vfree(vgpu);
- }
- int intel_gvt_create_vgpu(struct intel_vgpu *vgpu,
- const struct intel_vgpu_config *conf)
- {
- struct intel_gvt *gvt = vgpu->gvt;
- struct drm_i915_private *dev_priv = gvt->gt->i915;
- int ret;
- gvt_dbg_core("low %u MB high %u MB fence %u\n",
- BYTES_TO_MB(conf->low_mm), BYTES_TO_MB(conf->high_mm),
- conf->fence);
- mutex_lock(&gvt->lock);
- ret = idr_alloc(&gvt->vgpu_idr, vgpu, IDLE_VGPU_IDR + 1, GVT_MAX_VGPU,
- GFP_KERNEL);
- if (ret < 0)
- goto out_unlock;;
- vgpu->id = ret;
- vgpu->sched_ctl.weight = conf->weight;
- mutex_init(&vgpu->vgpu_lock);
- mutex_init(&vgpu->dmabuf_lock);
- INIT_LIST_HEAD(&vgpu->dmabuf_obj_list_head);
- INIT_RADIX_TREE(&vgpu->page_track_tree, GFP_KERNEL);
- idr_init_base(&vgpu->object_idr, 1);
- intel_vgpu_init_cfg_space(vgpu, 1);
- vgpu->d3_entered = false;
- ret = intel_vgpu_init_mmio(vgpu);
- if (ret)
- goto out_clean_idr;
- ret = intel_vgpu_alloc_resource(vgpu, conf);
- if (ret)
- goto out_clean_vgpu_mmio;
- populate_pvinfo_page(vgpu);
- ret = intel_vgpu_init_gtt(vgpu);
- if (ret)
- goto out_clean_vgpu_resource;
- ret = intel_vgpu_init_opregion(vgpu);
- if (ret)
- goto out_clean_gtt;
- ret = intel_vgpu_init_display(vgpu, conf->edid);
- if (ret)
- goto out_clean_opregion;
- ret = intel_vgpu_setup_submission(vgpu);
- if (ret)
- goto out_clean_display;
- ret = intel_vgpu_init_sched_policy(vgpu);
- if (ret)
- goto out_clean_submission;
- intel_gvt_debugfs_add_vgpu(vgpu);
- ret = intel_gvt_set_opregion(vgpu);
- if (ret)
- goto out_clean_sched_policy;
- if (IS_BROADWELL(dev_priv) || IS_BROXTON(dev_priv))
- ret = intel_gvt_set_edid(vgpu, PORT_B);
- else
- ret = intel_gvt_set_edid(vgpu, PORT_D);
- if (ret)
- goto out_clean_sched_policy;
- intel_gvt_update_reg_whitelist(vgpu);
- mutex_unlock(&gvt->lock);
- return 0;
- out_clean_sched_policy:
- intel_vgpu_clean_sched_policy(vgpu);
- out_clean_submission:
- intel_vgpu_clean_submission(vgpu);
- out_clean_display:
- intel_vgpu_clean_display(vgpu);
- out_clean_opregion:
- intel_vgpu_clean_opregion(vgpu);
- out_clean_gtt:
- intel_vgpu_clean_gtt(vgpu);
- out_clean_vgpu_resource:
- intel_vgpu_free_resource(vgpu);
- out_clean_vgpu_mmio:
- intel_vgpu_clean_mmio(vgpu);
- out_clean_idr:
- idr_remove(&gvt->vgpu_idr, vgpu->id);
- out_unlock:
- mutex_unlock(&gvt->lock);
- return ret;
- }
- /**
- * intel_gvt_reset_vgpu_locked - reset a virtual GPU by DMLR or GT reset
- * @vgpu: virtual GPU
- * @dmlr: vGPU Device Model Level Reset or GT Reset
- * @engine_mask: engines to reset for GT reset
- *
- * This function is called when user wants to reset a virtual GPU through
- * device model reset or GT reset. The caller should hold the vgpu lock.
- *
- * vGPU Device Model Level Reset (DMLR) simulates the PCI level reset to reset
- * the whole vGPU to default state as when it is created. This vGPU function
- * is required both for functionary and security concerns.The ultimate goal
- * of vGPU FLR is that reuse a vGPU instance by virtual machines. When we
- * assign a vGPU to a virtual machine we must isse such reset first.
- *
- * Full GT Reset and Per-Engine GT Reset are soft reset flow for GPU engines
- * (Render, Blitter, Video, Video Enhancement). It is defined by GPU Spec.
- * Unlike the FLR, GT reset only reset particular resource of a vGPU per
- * the reset request. Guest driver can issue a GT reset by programming the
- * virtual GDRST register to reset specific virtual GPU engine or all
- * engines.
- *
- * The parameter dev_level is to identify if we will do DMLR or GT reset.
- * The parameter engine_mask is to specific the engines that need to be
- * resetted. If value ALL_ENGINES is given for engine_mask, it means
- * the caller requests a full GT reset that we will reset all virtual
- * GPU engines. For FLR, engine_mask is ignored.
- */
- void intel_gvt_reset_vgpu_locked(struct intel_vgpu *vgpu, bool dmlr,
- intel_engine_mask_t engine_mask)
- {
- struct intel_gvt *gvt = vgpu->gvt;
- struct intel_gvt_workload_scheduler *scheduler = &gvt->scheduler;
- intel_engine_mask_t resetting_eng = dmlr ? ALL_ENGINES : engine_mask;
- gvt_dbg_core("------------------------------------------\n");
- gvt_dbg_core("resseting vgpu%d, dmlr %d, engine_mask %08x\n",
- vgpu->id, dmlr, engine_mask);
- vgpu->resetting_eng = resetting_eng;
- intel_vgpu_stop_schedule(vgpu);
- /*
- * The current_vgpu will set to NULL after stopping the
- * scheduler when the reset is triggered by current vgpu.
- */
- if (scheduler->current_vgpu == NULL) {
- mutex_unlock(&vgpu->vgpu_lock);
- intel_gvt_wait_vgpu_idle(vgpu);
- mutex_lock(&vgpu->vgpu_lock);
- }
- intel_vgpu_reset_submission(vgpu, resetting_eng);
- /* full GPU reset or device model level reset */
- if (engine_mask == ALL_ENGINES || dmlr) {
- intel_vgpu_select_submission_ops(vgpu, ALL_ENGINES, 0);
- if (engine_mask == ALL_ENGINES)
- intel_vgpu_invalidate_ppgtt(vgpu);
- /*fence will not be reset during virtual reset */
- if (dmlr) {
- if(!vgpu->d3_entered) {
- intel_vgpu_invalidate_ppgtt(vgpu);
- intel_vgpu_destroy_all_ppgtt_mm(vgpu);
- }
- intel_vgpu_reset_ggtt(vgpu, true);
- intel_vgpu_reset_resource(vgpu);
- }
- intel_vgpu_reset_mmio(vgpu, dmlr);
- populate_pvinfo_page(vgpu);
- if (dmlr) {
- intel_vgpu_reset_display(vgpu);
- intel_vgpu_reset_cfg_space(vgpu);
- /* only reset the failsafe mode when dmlr reset */
- vgpu->failsafe = false;
- /*
- * PCI_D0 is set before dmlr, so reset d3_entered here
- * after done using.
- */
- if(vgpu->d3_entered)
- vgpu->d3_entered = false;
- else
- vgpu->pv_notified = false;
- }
- }
- vgpu->resetting_eng = 0;
- gvt_dbg_core("reset vgpu%d done\n", vgpu->id);
- gvt_dbg_core("------------------------------------------\n");
- }
- /**
- * intel_gvt_reset_vgpu - reset a virtual GPU (Function Level)
- * @vgpu: virtual GPU
- *
- * This function is called when user wants to reset a virtual GPU.
- *
- */
- void intel_gvt_reset_vgpu(struct intel_vgpu *vgpu)
- {
- mutex_lock(&vgpu->vgpu_lock);
- intel_gvt_reset_vgpu_locked(vgpu, true, 0);
- mutex_unlock(&vgpu->vgpu_lock);
- }
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