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- // SPDX-License-Identifier: BSD-3-Clause
- /*
- * Copyright (c) 2021, Konrad Dybcio <[email protected]>
- */
- #include "msm8996.dtsi"
- / {
- qcom,msm-id = <246 0x30000>;
- };
- /*
- * This revision seems to have differ GPU CPR
- * parameters, GPU frequencies and some differences
- * when it comes to voltage delivery to.. once again
- * the GPU. Funnily enough, it's simpler to make it an
- * overlay on top of 3.1 (the final one) than vice versa.
- * The differences will show here as more and more
- * features get enabled upstream.
- */
- gpu_opp_table_3_0: gpu-opp-table-30 {
- compatible = "operating-points-v2";
- opp-624000000 {
- opp-hz = /bits/ 64 <624000000>;
- opp-level = <7>;
- };
- opp-560000000 {
- opp-hz = /bits/ 64 <560000000>;
- opp-level = <6>;
- };
- opp-510000000 {
- opp-hz = /bits/ 64 <510000000>;
- opp-level = <5>;
- };
- opp-401800000 {
- opp-hz = /bits/ 64 <401800000>;
- opp-level = <4>;
- };
- opp-315000000 {
- opp-hz = /bits/ 64 <315000000>;
- opp-level = <3>;
- };
- opp-214000000 {
- opp-hz = /bits/ 64 <214000000>;
- opp-level = <3>;
- };
- opp-133000000 {
- opp-hz = /bits/ 64 <133000000>;
- opp-level = <3>;
- };
- };
- &gpu {
- operating-points-v2 = <&gpu_opp_table_3_0>;
- };
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