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- // SPDX-License-Identifier: GPL-2.0-only
- /*
- * PS3 Game Console device tree.
- *
- * Copyright (C) 2007 Sony Computer Entertainment Inc.
- * Copyright 2007 Sony Corp.
- */
- /dts-v1/;
- / {
- model = "SonyPS3";
- compatible = "sony,ps3";
- #size-cells = <2>;
- #address-cells = <2>;
- chosen {
- };
- /*
- * We'll get the size of the bootmem block from lv1 after startup,
- * so we'll put a null entry here.
- */
- memory {
- device_type = "memory";
- reg = <0x00000000 0x00000000 0x00000000 0x00000000>;
- };
- /*
- * The boot cpu is always zero for PS3.
- *
- * dtc expects a clock-frequency and timebase-frequency entries, so
- * we'll put a null entries here. These will be initialized after
- * startup with data from lv1.
- *
- * Seems the only way currently to indicate a processor has multiple
- * threads is with an ibm,ppc-interrupt-server#s entry. We'll put one
- * here so we can bring up both of ours. See smp_setup_cpu_maps().
- */
- cpus {
- #size-cells = <0>;
- #address-cells = <1>;
- cpu@0 {
- device_type = "cpu";
- reg = <0x00000000>;
- ibm,ppc-interrupt-server#s = <0x0 0x1>;
- clock-frequency = <0>;
- timebase-frequency = <0>;
- i-cache-size = <32768>;
- d-cache-size = <32768>;
- i-cache-line-size = <128>;
- d-cache-line-size = <128>;
- };
- };
- };
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