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- /* SPDX-License-Identifier: GPL-2.0-or-later */
- /*
- * TI EDMA definitions
- *
- * Copyright (C) 2006-2013 Texas Instruments.
- */
- /*
- * This EDMA3 programming framework exposes two basic kinds of resource:
- *
- * Channel Triggers transfers, usually from a hardware event but
- * also manually or by "chaining" from DMA completions.
- * Each channel is coupled to a Parameter RAM (PaRAM) slot.
- *
- * Slot Each PaRAM slot holds a DMA transfer descriptor (PaRAM
- * "set"), source and destination addresses, a link to a
- * next PaRAM slot (if any), options for the transfer, and
- * instructions for updating those addresses. There are
- * more than twice as many slots as event channels.
- *
- * Each PaRAM set describes a sequence of transfers, either for one large
- * buffer or for several discontiguous smaller buffers. An EDMA transfer
- * is driven only from a channel, which performs the transfers specified
- * in its PaRAM slot until there are no more transfers. When that last
- * transfer completes, the "link" field may be used to reload the channel's
- * PaRAM slot with a new transfer descriptor.
- *
- * The EDMA Channel Controller (CC) maps requests from channels into physical
- * Transfer Controller (TC) requests when the channel triggers (by hardware
- * or software events, or by chaining). The two physical DMA channels provided
- * by the TCs are thus shared by many logical channels.
- *
- * DaVinci hardware also has a "QDMA" mechanism which is not currently
- * supported through this interface. (DSP firmware uses it though.)
- */
- #ifndef EDMA_H_
- #define EDMA_H_
- enum dma_event_q {
- EVENTQ_0 = 0,
- EVENTQ_1 = 1,
- EVENTQ_2 = 2,
- EVENTQ_3 = 3,
- EVENTQ_DEFAULT = -1
- };
- #define EDMA_CTLR_CHAN(ctlr, chan) (((ctlr) << 16) | (chan))
- #define EDMA_CTLR(i) ((i) >> 16)
- #define EDMA_CHAN_SLOT(i) ((i) & 0xffff)
- #define EDMA_FILTER_PARAM(ctlr, chan) ((int[]) { EDMA_CTLR_CHAN(ctlr, chan) })
- struct edma_rsv_info {
- const s16 (*rsv_chans)[2];
- const s16 (*rsv_slots)[2];
- };
- struct dma_slave_map;
- /* platform_data for EDMA driver */
- struct edma_soc_info {
- /*
- * Default queue is expected to be a low-priority queue.
- * This way, long transfers on the default queue started
- * by the codec engine will not cause audio defects.
- */
- enum dma_event_q default_queue;
- /* Resource reservation for other cores */
- struct edma_rsv_info *rsv;
- /* List of channels allocated for memcpy, terminated with -1 */
- s32 *memcpy_channels;
- s8 (*queue_priority_mapping)[2];
- const s16 (*xbar_chans)[2];
- const struct dma_slave_map *slave_map;
- int slavecnt;
- };
- #endif
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