123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181 |
- // SPDX-License-Identifier: BSD-3-Clause OR GPL-2.0
- /******************************************************************************
- *
- * Module Name: dswscope - Scope stack manipulation
- *
- * Copyright (C) 2000 - 2022, Intel Corp.
- *
- *****************************************************************************/
- #include <acpi/acpi.h>
- #include "accommon.h"
- #include "acdispat.h"
- #define _COMPONENT ACPI_DISPATCHER
- ACPI_MODULE_NAME("dswscope")
- /****************************************************************************
- *
- * FUNCTION: acpi_ds_scope_stack_clear
- *
- * PARAMETERS: walk_state - Current state
- *
- * RETURN: None
- *
- * DESCRIPTION: Pop (and free) everything on the scope stack except the
- * root scope object (which remains at the stack top.)
- *
- ***************************************************************************/
- void acpi_ds_scope_stack_clear(struct acpi_walk_state *walk_state)
- {
- union acpi_generic_state *scope_info;
- ACPI_FUNCTION_NAME(ds_scope_stack_clear);
- while (walk_state->scope_info) {
- /* Pop a scope off the stack */
- scope_info = walk_state->scope_info;
- walk_state->scope_info = scope_info->scope.next;
- ACPI_DEBUG_PRINT((ACPI_DB_EXEC,
- "Popped object type (%s)\n",
- acpi_ut_get_type_name(scope_info->common.
- value)));
- acpi_ut_delete_generic_state(scope_info);
- }
- }
- /****************************************************************************
- *
- * FUNCTION: acpi_ds_scope_stack_push
- *
- * PARAMETERS: node - Name to be made current
- * type - Type of frame being pushed
- * walk_state - Current state
- *
- * RETURN: Status
- *
- * DESCRIPTION: Push the current scope on the scope stack, and make the
- * passed Node current.
- *
- ***************************************************************************/
- acpi_status
- acpi_ds_scope_stack_push(struct acpi_namespace_node *node,
- acpi_object_type type,
- struct acpi_walk_state *walk_state)
- {
- union acpi_generic_state *scope_info;
- union acpi_generic_state *old_scope_info;
- ACPI_FUNCTION_TRACE(ds_scope_stack_push);
- if (!node) {
- /* Invalid scope */
- ACPI_ERROR((AE_INFO, "Null scope parameter"));
- return_ACPI_STATUS(AE_BAD_PARAMETER);
- }
- /* Make sure object type is valid */
- if (!acpi_ut_valid_object_type(type)) {
- ACPI_WARNING((AE_INFO, "Invalid object type: 0x%X", type));
- }
- /* Allocate a new scope object */
- scope_info = acpi_ut_create_generic_state();
- if (!scope_info) {
- return_ACPI_STATUS(AE_NO_MEMORY);
- }
- /* Init new scope object */
- scope_info->common.descriptor_type = ACPI_DESC_TYPE_STATE_WSCOPE;
- scope_info->scope.node = node;
- scope_info->common.value = (u16) type;
- walk_state->scope_depth++;
- ACPI_DEBUG_PRINT((ACPI_DB_EXEC,
- "[%.2d] Pushed scope ",
- (u32) walk_state->scope_depth));
- old_scope_info = walk_state->scope_info;
- if (old_scope_info) {
- ACPI_DEBUG_PRINT_RAW((ACPI_DB_EXEC,
- "[%4.4s] (%s)",
- acpi_ut_get_node_name(old_scope_info->
- scope.node),
- acpi_ut_get_type_name(old_scope_info->
- common.value)));
- } else {
- ACPI_DEBUG_PRINT_RAW((ACPI_DB_EXEC, ACPI_NAMESPACE_ROOT));
- }
- ACPI_DEBUG_PRINT_RAW((ACPI_DB_EXEC,
- ", New scope -> [%4.4s] (%s)\n",
- acpi_ut_get_node_name(scope_info->scope.node),
- acpi_ut_get_type_name(scope_info->common.value)));
- /* Push new scope object onto stack */
- acpi_ut_push_generic_state(&walk_state->scope_info, scope_info);
- return_ACPI_STATUS(AE_OK);
- }
- /****************************************************************************
- *
- * FUNCTION: acpi_ds_scope_stack_pop
- *
- * PARAMETERS: walk_state - Current state
- *
- * RETURN: Status
- *
- * DESCRIPTION: Pop the scope stack once.
- *
- ***************************************************************************/
- acpi_status acpi_ds_scope_stack_pop(struct acpi_walk_state *walk_state)
- {
- union acpi_generic_state *scope_info;
- union acpi_generic_state *new_scope_info;
- ACPI_FUNCTION_TRACE(ds_scope_stack_pop);
- /*
- * Pop scope info object off the stack.
- */
- scope_info = acpi_ut_pop_generic_state(&walk_state->scope_info);
- if (!scope_info) {
- return_ACPI_STATUS(AE_STACK_UNDERFLOW);
- }
- walk_state->scope_depth--;
- ACPI_DEBUG_PRINT((ACPI_DB_EXEC,
- "[%.2d] Popped scope [%4.4s] (%s), New scope -> ",
- (u32) walk_state->scope_depth,
- acpi_ut_get_node_name(scope_info->scope.node),
- acpi_ut_get_type_name(scope_info->common.value)));
- new_scope_info = walk_state->scope_info;
- if (new_scope_info) {
- ACPI_DEBUG_PRINT_RAW((ACPI_DB_EXEC, "[%4.4s] (%s)\n",
- acpi_ut_get_node_name(new_scope_info->
- scope.node),
- acpi_ut_get_type_name(new_scope_info->
- common.value)));
- } else {
- ACPI_DEBUG_PRINT_RAW((ACPI_DB_EXEC, "%s\n",
- ACPI_NAMESPACE_ROOT));
- }
- acpi_ut_delete_generic_state(scope_info);
- return_ACPI_STATUS(AE_OK);
- }
|